Showing 11 open source projects for "es.67..bh76"

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  • 1
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    ...To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. The simplest way is to use GifImageView (or GifImageButton) like a normal ImageView. If drawables declared by android:src and/or android:background are GIF files then they will be automatically recognized as GifDrawables and animated. ...
    Downloads: 3 This Week
    Last Update:
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  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. ...
    Downloads: 4 This Week
    Last Update:
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  • 3
    Android 3D Model Viewer

    Android 3D Model Viewer

    Android OpenGL 2.0 application to view 3D models

    This is a demo of OpenGL ES 2.0. It is basically an Android application with a 3D engine that can load Wavefront OBJ, STL & DAE files. The purpose of this application is to learn and share how to draw using OpenGL language. The application does not use any third-party library. Load 3D models and see how to do it with this open-source code application. The main purpose of this app is to show how to draw in Android using the OpenGL 2.0 by sharing the source code.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Phone VR

    Phone VR

    Use Steam VR-enabled applications with your phone as HMD

    ...The common network can be any type of network between desktop and android app, even USB Tethering and Mobile Hotspots are supported. Requires a PC with Windows 7 or above, A smartphone with Android 5.0(Lollipop) or above with OpenGL-ES 3.0 or above, Steam and some SteamVR applications installed. Windows SteamVR Driver, auto loads with SteamVR, and gets FrameTextures from VRApplication(like SteamVR Home, VRChat, etc.) via SteamVR. These Textures are then Encoded and Streamed, at specified game_fps, to Mobile devices using x264 Encoder. Most settings are self-explanatory. ...
    Downloads: 16 This Week
    Last Update:
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    Easily Host LLMs and Web Apps on Cloud Run

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  • 5
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 1 This Week
    Last Update:
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  • 6
    MediathekView-for-Android

    MediathekView-for-Android

    Android App for Mediathekview

    ...Die App lädt die vom Mediathekview-Projekt erstellte Filmliste. Daraus kann der Benutzer mittels Sender-, Thema- und Titel-Suchliste das gewünschte Programm auswählen. Es wird eine kurze Beschreibung angezeigt, und man kann die Sendung auf Wunsch direkt ansehen, oder aufs Handy laden. Filme können mit VLC oder Allcast (für Chromcast oder internet-fähige Fernseher ) abgespielt werden
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    Downloads: 45 This Week
    Last Update:
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  • 7
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be...
    Downloads: 0 This Week
    Last Update:
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  • 8

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 1 This Week
    Last Update:
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  • 9
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 1 This Week
    Last Update:
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  • 10
    A small application which lets you load .obj files in the openGL environment under the Android platform.
    Downloads: 0 This Week
    Last Update:
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  • 11
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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