Showing 134 open source projects for "3d physics sandbox"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model.
    Downloads: 3 This Week
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  • 2
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. ...
    Downloads: 2 This Week
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  • 3
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 4
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. ...
    Downloads: 0 This Week
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  • 5
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 0 This Week
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  • 6
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 1 This Week
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  • 7
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for rendering 3D models, now included in SDL_grf but not used in the latest programs.
    Downloads: 1 This Week
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  • 8
    Asymptote

    Asymptote

    2D & 3D TeX-Aware Vector Graphics Language

    Asymptote is a powerful descriptive vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. Asymptote provides for figures the same high-quality typesetting that LaTeX does for scientific text.
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    Downloads: 180 This Week
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  • 9
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 5 This Week
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  • 10
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 1 This Week
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  • 11
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 2 This Week
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  • 12
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 4 This Week
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  • 13
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 14
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 15
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 16
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 0 This Week
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  • 17
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
    Downloads: 1 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 19

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 20

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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  • 21
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 49 This Week
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  • 22
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 6 This Week
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  • 23
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    Downloads: 0 This Week
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  • 24
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 25
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently...
    Downloads: 0 This Week
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