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A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Swaps Minecraft Quandary Texture packs (or user defined custom packs) on a 12 day (or user specified) rotation. I did not create the texture packs (which in default mode, are required, and can be found at: http://www.retributiongames.com/quandary/ ).
Opticraft is a custom server for Classic Minecraft multiplayer developed in python. It makes use of no extra dependencies, it is not based off Myne, and requires python 2.6. It aims to be light weight as well as easy to setup and use.
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A server for the game MineCraft made in C++. It is cross-platform, and entirely plugins-based with an advanced Lua plugins system. It will be very modular and customizable, as well as very optimized for speed and stability.
SimpleCraft (sCraft) is a custom server for the popular online game, Minecraft.
It is written in C# and features full Linux support including integration with the 'pacman' package manager and planned support for Debian.