Showing 5 open source projects for "bullet physics engine"

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  • 1
    MathFu

    MathFu

    C++ math library developed primarily for games focused on simplicity

    MathFu is a small, header-only C++ math library optimized for games and real-time graphics on mobile and desktop. It provides fixed-size vector, matrix, and quaternion types with APIs that mirror the operations you actually use in inner loops—dot, cross, normalize, transforms, and projections. Implementations are carefully tuned to leverage SIMD instruction sets such as SSE and NEON while preserving a clean fallback path for portability. Because types are fixed at compile time, the compiler...
    Downloads: 0 This Week
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  • 2
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 2 This Week
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  • 3
    The Automated Parameter Estimation and Model Selection Toolkit is a fast, parallelized MCMC engine written in C for Bayesian inference (parameter estimation and model selection).
    Downloads: 0 This Week
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  • 4
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 5
    The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
    Downloads: 0 This Week
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