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A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
QtXGame is an intuitive, extensible, modern cross-platform tool to construct and solve extensive and strategic games related to Game Theory. Its extensibility allows user to create and add his own games, solvers and matrix transformations.
Calculates how much time and money you need to win in the lottery. It uses multiple gthreads and gtk2 to sort 1 to 50 numbers until the user wins. Asking for the cost and time beetwin games, it calculates if you or your grandchildren will be rich.
Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
Rubik's Cube Simulator is a program which runs with OpenGL and glut (works both with Unix (using posix threads) and Windows). It has a window which show a 3D Rubik's Cube. This cube can be maniplulated using a term window. This program is useful to test
bjsim is a blackjack simulator, designed to test various basic (noncounting,
total, noncompositional) strategies under various conditions: number of decks,
game rules (double after split, dealer hitting soft 17, etc.).