Showing 3 open source projects for "train simulation"

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  • 1
    Humanoid-Gym

    Humanoid-Gym

    Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real

    Humanoid-Gym is a reinforcement learning framework designed to train locomotion and control policies for humanoid robots using high-performance simulation environments. The system is built on top of NVIDIA Isaac Gym, which allows large-scale parallel simulation of robotic environments directly on GPU hardware. Its primary goal is to enable efficient training of humanoid robots in simulation while enabling policies to transfer effectively to real-world hardware without additional training. ...
    Downloads: 0 This Week
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  • 2
    SpikingJelly

    SpikingJelly

    SpikingJelly is an open-source deep learning framework

    SpikingJelly is an open-source deep learning framework for spiking neural networks that is primarily built on top of PyTorch and aimed at neuromorphic computing research. The project provides the components needed to build, train, and evaluate neural models that communicate through discrete spikes rather than the continuous activations used in conventional artificial neural networks. This makes it especially relevant for researchers interested in biologically inspired computing, event-driven processing, and energy-efficient AI systems. The framework includes neuron models, surrogate gradient training methods, encoding strategies, network components, and utilities for simulation and experimentation, allowing users to develop a wide variety of spiking architectures. ...
    Downloads: 5 This Week
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  • 3
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
    Downloads: 0 This Week
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