Showing 15 open source projects for "xna 4.0 2d game"

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 19 This Week
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  • 2
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal...
    Downloads: 1 This Week
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  • 3
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable (Apple...
    Downloads: 1 This Week
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  • 4

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    Quorum is a programming language designed in empirical studies with humans to be intuitive and easy to use. It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 3 This Week
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  • 5
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como resolver...
    Downloads: 0 This Week
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  • 6
    BrickWalker IV

    BrickWalker IV

    A 2D Side Scrolling Platformer Game

    A 2D Side Scrolling Platformer game written in C# / XNA. Use bombs and arrows and make good use of the terrain to conquer the levels throughout the campaigns. Demos: http://www.youtube.com/watch?v=YLLZPv-ydbc http://www.youtube.com/watch?v=RXDI66YvbK0 SVN Browse: http://brickwalkeriv.svn.sourceforge.net/viewvc/brickwalkeriv/ Code dependencies: http://sourceforge.net/projects/xnalibrary/?source=directory
    Downloads: 0 This Week
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  • 7

    GridSnake

    Grid based game from the XNA Extreme 101 series

    == Requirements == To play this game you will need these installed for XNA to function properly :) 1. .Net Framework 4 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24872 2. XNA Framework Redistributable 4.0 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=20914 == Credits == Design: Alan White (gamestudent.tumblr.com) Sound Files: Generated using sfxr (drpetter.se/project_sfxr.html) Level Editor: Edited using OGMO (ogmoeditor.com)
    Downloads: 0 This Week
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  • 8

    Mario Pong

    simple game from the XNA Extreme 101 series

    ..., knowing how rewarding it feels collecting coins in Mario, I thought this mechanic would work well. == Requirements == To play this game you will need these installed :) 1. .Net Framework 4 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24872 2. XNA Framework Redistributable 4.0 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=20914
    Downloads: 0 This Week
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  • 9
    BETA Xbox (360) Windows : 64x and 34x; Rage Lost World is a 3rd person/1st person/ 2nd person shooter games; idea coming off of gta and doom 3; Game Engines being use Extreme/Killer/Doom 3/GTA san andreas; This game takes place in the year of 12/20/12, you are just coming back from a biz trip till you meet death himself face to face; XNA 4.0/Direct x 9 c/ 10 / 11/ Java importers version 2.0, 3.0; C++/ A++
    Downloads: 0 This Week
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  • 10
    labyrinth_game

    labyrinth_game

    Moving and rotating tile to make a path

    This “The Labyrinth” game is an applied puzzle board game that requires player to use logic and a strategy to pass each level. A core game play is move and rotating puzzles. In This game will be play by mouse. Player will pass each level by moving or rotating puzzle to make a pathway from start point that player’s character is standing at to the Cup on the other side of the board. Game will be obtained by Visual studio 2010 and XNA game studio 4.0.
    Downloads: 0 This Week
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  • 11
    BetaSDK
    The BetaSDK project has been started to bridge the gap between SDK and game development suite using the XNA 4.0 Game Studio SDK.
    Downloads: 0 This Week
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  • 12

    MemoryMaster

    simple game from the XNA Extreme 101 series

    This is a game I made from the XNA Extreme 101 class over at 3DBuzz.com. Its a very simple memory game, with bouncing balls, using the directional keys to input. Most of the concepts were demonstrated in previous videos but only the implementation plan was given for the actual game. == Requirements == To play this game you will need these installed :) 1. .Net Framework 4 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24872 2. XNA Framework Redistributable 4.0...
    Downloads: 0 This Week
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  • 13
    English: A 2D XNA Game created by Andrée Ekroth, Felix Erberth och André Sjölin. Svenska: Ett 2D XNA spel skapat av Andrée Ekroth, Felix Erberth och André Sjölin. Detta i samband med projektarbetet i trean.
    Downloads: 0 This Week
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  • 14
    A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
    Downloads: 0 This Week
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  • 15

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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