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Mario Pong

simple game from the XNA Extreme 101 series

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Mario Pong is an XNA game project set by the XNA Extreme 101 class by Jason Busby. It was our mission to take their idea of a pong/breakout type game, and the collision detection code they taught us, and to make our own game with the knowledge we learnt.

When I got to texturing the game, I quickly snatched some Mario sprites and sounds for the blocks and after implementing those I decided to do the whole game as Mario theme. The main reason was that I could implement the coins as points, knowing how rewarding it feels collecting coins in Mario, I thought this mechanic would work well.

== Requirements ==
To play this game you will need these installed :)

1. .Net Framework 4

2. XNA Framework Redistributable 4.0

Mario Pong Web Site



  • Breakout / Pong style game
  • Mario Themed
  • Sounds, Textures, Collision Detection
  • Learning exercise for XNA Extreme 101 class


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