Showing 8 open source projects for "render surface"

View related business solutions
  • Error to trace to log to deploy. One click. No SSH. Icon
    Error to trace to log to deploy. One click. No SSH.

    Catch the cause before the pager goes off.

    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
    Free 30 days.
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 1
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    ...We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. Direct3D/OpenGL.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 2
    react-error-boundary

    react-error-boundary

    Simple reusable React error boundary component

    react-error-boundary is a tiny, well-tested utility that makes React’s error boundaries practical and ergonomic for everyday apps. It wraps React’s error-handling primitives in a single <ErrorBoundary> component with a predictable API for rendering fallbacks when descendant components throw during render, lifecycle, or event handlers. The library emphasizes recovery, not just failure: you can reset the error state programmatically or when certain “reset keys” change, returning the subtree to...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Ratty

    Ratty

    A GPU-rendered terminal emulator with inline 3D graphics

    Ratty is a GPU-rendered terminal emulator that experiments with inline 3D graphics inside the terminal experience. It supports both traditional 2D terminal use and a 3D mode that reveals a warped terminal surface. The project includes inline 3D object support through its own Ratty Graphics Protocol, allowing objects to be registered, positioned, animated, scaled, and displayed in terminal space. It also supports GPU-backed text rendering and image display through terminal graphics protocols. ratty is written in Rust and uses graphics-oriented components to render the terminal in a more visual and playful way. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 4
    Radiance libraries

    Radiance libraries

    Building modern, elegant and fast Swing applications

    ...It comes with built-in support for all core Swing components, and a flexible API surface for rendering third-party / application components.
    Downloads: 0 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    RUM HTML UI

    RUM HTML UI

    Simple, decomplected, isomorphic HTML UI library for Clojure

    Rum is a simple, “decomplected” HTML UI library that works on both the client and server, giving Clojure/ClojureScript developers a unified way to build interfaces. On the client, it functions as a thin React wrapper in ClojureScript, exposing familiar component patterns with idiomatic data-driven code. On the server, it generates static HTML from Clojure so the same component concepts can render outside the browser. The library emphasizes control over state and rendering rather than magic,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    VRLab

    VRLab

    Volume Rendering library in Java

    Simple java code for demonstrating 3D Volume rendering concepts. Can render a 3D model (represented by a 3D primitive data buffer) in a Maximum Intensity projection, Minimum Intensity projection and Surface rendering mode with specified look up table for color coding.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Leader badge
    Downloads: 12 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo