Showing 367 open source projects for "physics simulation"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    ...We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. Sections of the world can be loaded / unloaded in the background. A batch of physics bodies can be prepared on a background thread without locking or affecting the physics simulation and then inserted into the world all at once with a minimal impact on performance.
    Downloads: 0 This Week
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  • 2
    NVIDIA Warp

    NVIDIA Warp

    A Python framework for accelerated simulation, data generation

    NVIDIA Warp is a high-performance Python framework developed by NVIDIA for building and accelerating simulation, graphics, and physics-based workloads using GPU computing. It enables developers to write kernel-level code in Python that is automatically compiled into efficient CUDA kernels, combining ease of use with near-native performance. The framework is designed for applications such as robotics, reinforcement learning, physical simulation, and differentiable computing, where performance and flexibility are critical. ...
    Downloads: 50 This Week
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  • 3
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss, simple, and convenient way.
    Downloads: 2 This Week
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  • 4
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 1 This Week
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  • 5
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing.
    Downloads: 8 This Week
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  • 6
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 41 This Week
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  • 7
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
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  • 8
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields.
    Downloads: 0 This Week
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  • 9
    OpenRocket

    OpenRocket

    Model-rocketry aerodynamics and trajectory simulation software

    OpenRocket is a free and fully featured simulation software for designing, analyzing, and optimizing model rockets before physical construction and launch. It provides a comprehensive environment where users can assemble rocket components, visualize designs in both 2D and 3D, and simulate flight behavior using accurate aerodynamic and physics models. The software incorporates six-degree-of-freedom flight simulation, allowing it to model real-world dynamics such as stability, drag, thrust, and staging effects. ...
    Downloads: 45 This Week
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  • 10
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 0 This Week
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  • 11
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 0 This Week
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  • 12
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation. The project focuses on creative exploration, enabling users to draw elements onto a canvas and observe emergent behaviors as they interact in real time. ...
    Downloads: 11 This Week
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  • 13
    Humanoid-Gym

    Humanoid-Gym

    Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real

    ...The framework emphasizes the concept of zero-shot sim-to-real transfer, meaning that behaviors learned in simulation can be deployed directly on physical robots with minimal adjustment. To improve reliability and generalization, the framework also includes sim-to-sim validation pipelines that test trained policies across different physics engines.
    Downloads: 2 This Week
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  • 14
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be...
    Downloads: 49 This Week
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  • 15
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 0 This Week
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  • 16
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 0 This Week
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  • 17
    force-graph

    force-graph

    Force-directed graph rendered on HTML5 canvas

    Force Graph is a JavaScript component for rendering interactive force-directed graphs on an HTML5 canvas. It uses d3-force as its physics engine to calculate node positions through iterative simulation. Developers can load graph structures containing nodes and links and update the data dynamically. Users can zoom, pan, drag nodes, and interact with nodes or links through hover and click events. Nodes can contain text, images, custom shapes, colors, and configurable labels. ...
    Downloads: 2 This Week
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  • 18
    DL_POLY

    DL_POLY

    General purpose classical molecular dynamics (MD) simulation software

    DL_POLY is a general-purpose classical molecular dynamics simulation package developed at Daresbury Laboratory. It has evolved from older replicated-memory designs into a distributed-memory code suitable for modern parallel computing. The software can be built in serial form or with MPI for larger simulations. It is used for molecular modeling in chemistry, physics, materials science, and condensed-matter research.
    Downloads: 2 This Week
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  • 19
    LAMMPS

    LAMMPS

    Public development project of the LAMMPS MD software package

    ...It is designed for high-performance computing and can run efficiently on desktops, clusters, and supercomputers. The software is widely used in materials science, chemistry, physics, nanotechnology, soft matter, and computational engineering. It supports many interaction models, including pair potentials, many-body potentials, reactive force fields, bonded interactions, long-range electrostatics, and user-extendable packages. LAMMPS is script-driven, so users can define simulation geometry, force fields, integration methods, output, and analysis behavior through input files. ...
    Downloads: 15 This Week
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  • 20
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    WaterLily.jl is a fluid dynamics simulation package in Julia that uses lattice Boltzmann methods (LBM) to simulate incompressible flows and fluid-structure interactions in two dimensions. It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 0 This Week
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  • 21
    ESPResSo

    ESPResSo

    The ESPResSo package

    ESPResSo is a simulation package for molecular dynamics and Monte Carlo simulations of soft matter systems. It is designed for coarse-grained and bead-spring models used in physics, chemistry, and molecular biology. The software can model systems such as polymers, colloids, liquid crystals, ferrofluids, DNA, lipid membranes, and other complex fluids. It includes a broad range of interaction potentials and algorithms for electrostatics, hydrodynamics, and coupled particle-field behavior. ...
    Downloads: 0 This Week
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  • 22
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    MuJoCo Menagerie, developed by Google DeepMind, is a curated collection of high-quality simulation models designed for use with the MuJoCo physics engine. It serves as a comprehensive library of accurate and ready-to-use robotic, biomechanical, and mechanical models, ensuring users can perform reliable simulations without having to build or tune models from scratch. The repository aims to improve reproducibility and quality across robotics research by providing verified models that adhere to consistent design and physical standards. ...
    Downloads: 11 This Week
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  • 23
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    MuJoCo Playground, developed by Google DeepMind, is a GPU-accelerated suite of simulation environments for robot learning and sim-to-real research, built on top of MuJoCo MJX. It unifies a range of control, locomotion, and manipulation tasks into a consistent and scalable framework optimized for JAX and Warp backends. The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups. ...
    Downloads: 0 This Week
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  • 24
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 2 This Week
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  • 25
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 0 This Week
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