One framework for creating powerful cross-platform games
Highly Optimized Graphics Math (glm) for C
rayshade and POV for Mathematica Export + view
A math-inspired CAD program in haskell. CSG, bevels, and shells
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL
Numerical and Symbolic Math Tool
Simple and flexible programming language for applications development
C++ header-only library that simulates GLSL math
A library of tools for math calculation
Rayshade raytracer
Tasty CSS-animated Hamburgers
Javascript Matrix and Vector library for High Performance WebGL apps
Did you ever made a production machine on steroids?
Lightweight and modular C++11 graphics middleware for data and games
Create, display and process 2D vectors in a 3D window.
Library for working with 3D rotations in C++
Atari 2600, C64, Python, 3D engines and rock'n roll
Collision libary math for 3D real time appliance non specific.
A public domain cross platform 3D game
there are 3 observers to every curve, each seeing the other 2