Showing 97 open source projects for "football game unity"

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  • 1
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through...
    Downloads: 0 This Week
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  • 2
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a Flutter app both in fullscreen and embeddable mode. Works great on Android, iPad OS, iOS, Web, with Windows nearing completion. There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples. Note: Supports only Unity 2019.4.3 or later. UnityFramework does not support emulators...
    Downloads: 0 This Week
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  • 3
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication information...
    Downloads: 0 This Week
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  • 4
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose. Entitas is fast, and light...
    Downloads: 1 This Week
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  • 5
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds...
    Downloads: 408 This Week
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  • 6
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ..., it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 19 This Week
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  • 7
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 8
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    San Andreas Unity is an open-source reimplementation of GTA San Andreas game engine in Unity. This won't be a complete reimplementation, but the focus is on gameplay features, multiplayer, and creating a framework that will allow easy game extension and unlimited modding possibilities. When running for the first time, the game will ask you for a path to GTA installation. You need to own GTA in order to play it. The game is tested on Linux, Windows, Mac, and Android. It supports both Mono...
    Downloads: 9 This Week
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  • 9
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra...
    Downloads: 0 This Week
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  • 10
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. Allows...
    Downloads: 0 This Week
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  • 11
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial...
    Downloads: 0 This Week
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  • 12
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using...
    Downloads: 0 This Week
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  • 13
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 14
    Entitas

    Entitas

    Entity Component System (ECS) framework made for C# and Unity

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing fast component access makes it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator that radically reduces the amount of code you have to write and makes your code read like well-written prose. The optional code generator lets...
    Downloads: 1 This Week
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  • 15

    Realistic 3D Roulette Sim Unity

    Realistic 3D roulette simulation:I wrote this for fun. big description

    This is a realistic 3D roulette simulation game with source code for many platforms. *The source code simulates random spins realistically rolling to a random number,or a predetermined number from 0 to 36.You can write your own subroutine for predetermined numbers& plug it into the existing code.An example such subroutine is given. *Publish to android,Win,Webplayer,mobile &more platforms using the unity . *Currently it has basic virtual coins betting system implemented: colour red/black bet...
    Downloads: 3 This Week
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  • 16
    Eat the Whistle GPL

    Eat the Whistle GPL

    Old style soccer game with many exciting features

    Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
    Downloads: 4 This Week
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  • 17
    EquitySB

    EquitySB

    3D Scene Builder

    GameDirectorSB ( Pre - Alpha ) Updated:- 02-04-23 [ v1.25] Change Log:- https://equitysb.sourceforge.io/ChangeLog.html GameDirectorSB Is a WYSIWYG 3D Game/Scene Editor that can build stand alone executables we are in the early stages of development at the moment and releasing regular builds. GameDirectorSB is not trying to be an alternative to the Unreal Engine or Unity but a Quick method to build Scenes and 3D Visualizations as easy as possible with out the complexity...
    Downloads: 0 This Week
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  • 18
    jynew

    jynew

    Heros of Jin Yong 3D Remastered

    Heros of Jin Yong 3D Remastered is an open world RPG game with turn-based battle system. It is a non-profit game project which remastered the classic game Legends of Kim-Yong. This project supplies a framework for MODs and secondary development. You can play it on PC, Mac, mobile platform(or other supported platform).
    Downloads: 0 This Week
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  • 19

    SanAndreasUnity

    Open source reimplementation of GTA San Andreas game engine in Unity

    Downloads: 0 This Week
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  • 20
    Bygfoot Football Manager
    A small and simple graphical football (a.k.a. soccer) manager game featuring many international leagues and cups. In newer versions you can even try to become World Champion 2006 or European Champion 2008!
    Downloads: 9 This Week
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  • 21

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 22

    jWorldcup

    Bet webapp (not for money) focused to international soccer events

    This project is already inactive . Its successor is located at GitHub. Search for jworldcup-be-sb (backend) and jworldcup-ui-an (frontend). There is always an online production release during main soccer international tournaments at https://worldcup.zematix.hu where you can play at once without any installation procedure. Now let's go back to the old summary... jWorldcup, abbreviated Worldcup, is a simple bet game webapp focused to the main football (soccer) international events...
    Downloads: 0 This Week
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  • 23
    VR Neuroanatomy

    VR Neuroanatomy

    Explore and dissect a complete brain model in VR

    Understanding the anatomy of complex organs such as the human brain can be a challenge for students, so there is a definite advantage given to students who can experience the structures in a spatial way through real or virtual experiences. Since 2016, the Marquette Visualization Lab has been utilizing a dataset of 3 and 7 Tesla MRI scans from the Structural Informatics Group at University of Washington to visualize the structures of the brain in their Cave, utilizing the Unity game engine...
    Downloads: 0 This Week
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  • 24
    Engage

    Engage

    Engage is a free and open source space shooter game.

    Engage is a free and open source space shooter made with the Unity game engine by the CCEx software development company. It will be released under Linux, Windows and MacOS for free. ToDo:: -Implement a saving system, first for the Settings Menu values and then for the game state. -Complete implementation of the lives system. -Fix the Escape Menu's quit button to be instantly effective and not have to press Escape again to finally quit the game.
    Downloads: 0 This Week
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  • 25
    UniRx

    UniRx

    Reactive extensions for Unity

    UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. This library fixes those issues and adds some specific utilities for Unity. Supported platforms are PC/Mac/Android/iOS/WebGL/WindowsStore/etc and the library. Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx...
    Downloads: 0 This Week
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