Showing 130 open source projects for "directx"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 229 This Week
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  • 2
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    ...It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from modern hardware acceleration. The project addresses one of the most complex aspects of console reverse engineering, which is accurately reproducing proprietary GPU behavior in a portable and efficient way. By reconstructing the graphics pipeline, XenosRecomp enables developers to render scenes correctly without relying on emulation layers that can introduce performance overhead or inaccuracies.
    Downloads: 3 This Week
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  • 3
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    ...The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls. Rendering moves from DirectX 8 through DXVK and Vulkan, then through MoltenVK into Apple’s Metal stack. The port supports campaign, skirmish, and Generals Challenge modes, but it does not include or distribute the original game assets. It is both a playable classic RTS port and a detailed engineering reference for bringing old Windows games to modern Apple devices.
    Downloads: 166 This Week
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  • 4
    DLSS 5 Feeder

    DLSS 5 Feeder

    DLSS 5 neural rendering in D3D11/D12/Vulkan games

    ...The generated request is processed through a private D3D12 device and then returned to the game's rendering chain. The project supports D3D11, D3D12, Vulkan, OpenGL, and translated older DirectX games, including selected 32-bit titles. A cross-process helper provides access to NVIDIA functionality that is otherwise unavailable inside 32-bit applications. Automated installation can detect architecture and rendering APIs and prepare ReShade, supporting runtimes, motion-vector providers, and configuration. The feeder itself prepares DLSS input and requires a separate compatible neural add-on to perform the final rendering.
    Downloads: 71 This Week
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  • 5
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 2 This Week
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  • 6
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application. ...
    Downloads: 2 This Week
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  • 7
    libsquish

    libsquish

    Open source DXT compression library.

    The libSquish library compresses images with the DXT standard (also known as S3TC). This standard is mainly used by OpenGL and DirectX for the lossy compression of RGBA textures.
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    Downloads: 2,005 This Week
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  • 8
    Superposition Benchmark (Unigine)

    Superposition Benchmark (Unigine)

    GPU benchmark testing graphics performance with realistic 3D scenes.

    Superposition Benchmark by Unigine is a powerful GPU stress-testing and benchmarking tool designed to evaluate graphics performance using the Unigine 2 Engine. It features advanced visuals, real-time lighting, and physics simulations to test DirectX and OpenGL performance. Superposition provides detailed results, including frame rates, GPU temperatures, and stability data. It supports VR mode and 4K to 8K resolutions. Widely used by gamers and hardware reviewers, it is proprietary but offers a free edition.
    Downloads: 187 This Week
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  • 9
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate C64 / Amiga 1000/500/600 emulator. It runs on Window 7 and higher, macOS (Intel and ARM), Linux, BSD.
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    Downloads: 199 This Week
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  • 10
    YSoccer

    YSoccer

    Retro style, multi-platform soccer game

    A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). The source code is available under the GNU General Public License.
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    Downloads: 48 This Week
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  • 11
    Wine

    Wine

    Run Windows applications on Linux, BSD, Solaris, and Mac OS X

    Wine is an Open Source implementation of the Windows API on top of X and Unix. Wine provides both a development toolkit for porting Windows sources to Unix and a program loader, allowing many unmodified Windows binaries to run on x86-based Unixes.
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    Downloads: 787 This Week
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  • 12
    My Vocabulary

    My Vocabulary

    Simple Vocabulary app

    A tiny, always-on-top overlay flashcard app for effortless vocabulary learning while you work or browse. ⚠️ Note about full-screen games Some games use exclusive fullscreen (DirectX/OpenGL/Vulkan). In that mode overlays cannot draw on top. Switch to borderless windowed (fullscreen) mode instead.
    Downloads: 9 This Week
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  • 13
    Subspace Battle
    A strategic, network based, multiplayer space shoot 'em up in 3d, inspired by BzFlag. Bold starship pilots fight for glory in a distant future galaxy. The Ruling Coalition that held together the galaxy has been shattered by internal strife, and in the outskirts of the galaxy chaos reigns. It is now up to the different factions to battle each other to gain the power to rule the galaxy. The battles take place inside large cages, where pilots fight until death among the old city ruins. It...
    Downloads: 0 This Week
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  • 14
    Rust Gamma

    Rust Gamma

    gamma switcher for Rust with instant hotkey

    ...Rust Gamma Pro automates this routine using native Windows Hardware LUT APIs (SetDeviceGammaRamp), allowing instant, one-key switching between night and day gamma levels without leaving the game. Safety & Anti-Cheat: The utility does not inject into process memory, hook DirectX/Vulkan, or modify game files. It communicates strictly with the Windows display driver layer. To Easy Anti-Cheat (EAC) and the operating system, its operation is identical to pressing the physical brightness buttons on your monitor or enabling Windows Night Light. Highlights: - Switches gamma in 1 millisecond with a customizable hotkey (default: F11)...
    Downloads: 11 This Week
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  • 15
    Xray_OS

    Xray_OS

    Xray_OS is Angel's own normal Linux distro.

    Xray_OS is an Arch Linux distribution dedicated to technical excellence over corporate agendas or intrusive guidelines. Delivered with Systemd-Liberated free from age-verification code or telemetry. Optimized for both workstations and gaming, Xray_OS includes its own low-latency BORE scheduler kernel (Linux Vita Kernel), NVIDIA autodetection, some DaVinci Resolve fixes for plasma, and full out-of-the-box support for Wayland, Xlibre, XFCE, Plasma, and SonicDE. Some users know about...
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    Downloads: 40 This Week
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  • 16
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    ...Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL. Applications using WPGU run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2.
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    Downloads: 2 This Week
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  • 17
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking and frame-by-frame seeking. ...
    Downloads: 0 This Week
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  • 18
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety of games and applications.
    Downloads: 0 This Week
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  • 19
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
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  • 20
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 21
    ...It does not require Internet connection and installs the latest core components and libraries. Support for: - Windows Kit (SDK) 10.0 - Windows Driver Kit (WDK) 10.0 - DirectX 9/10/11/12 - OpenMP
    Downloads: 12 This Week
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  • 22
    Downloads: 0 This Week
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  • 23

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 6 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    Rebox

    Rebox

    Asset Files to XNB

    Rebox allows you to convert your files into Dot XNB so that you can use your modified files for your favorite games.
    Downloads: 0 This Week
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