Showing 225 open source projects for "3d physics sandbox"

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  • 1
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    ...Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    Downloads: 31 This Week
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  • 2
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels.
    Downloads: 125 This Week
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  • 3
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...Because of its cross-platform nature, games built with cocos-engine (via Cocos Creator) can target mobile, desktop, and web, making it a popular choice for developers wanting flexibility and broad reach. The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 94 This Week
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  • 4
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 7 This Week
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  • 5
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model.
    Downloads: 3 This Week
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  • 6
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no...
    Downloads: 1 This Week
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  • 7
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 0 This Week
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  • 8
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. ...
    Downloads: 2 This Week
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  • 9
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    ...It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 1 This Week
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  • 10
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 3 This Week
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  • 11
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 0 This Week
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  • 12
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 13
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 1 This Week
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  • 14
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 17 This Week
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  • 15
    Manyfold

    Manyfold

    A self-hosted digital asset manager for 3d print files

    ...Users can build or import shared 3D worlds, arrange media, embed content, and design interactive layouts that support presentations, workshops, social events, games, and team gatherings without heavy software installations. The platform emphasizes accessibility and flexibility, making 3D collaboration as easy as sharing a document link while still providing spatial audio, synchronized interactions, and physics-aware environments that feel alive and responsive.
    Downloads: 0 This Week
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  • 16
    OpenRocket

    OpenRocket

    Model-rocketry aerodynamics and trajectory simulation software

    OpenRocket is a free and fully featured simulation software for designing, analyzing, and optimizing model rockets before physical construction and launch. It provides a comprehensive environment where users can assemble rocket components, visualize designs in both 2D and 3D, and simulate flight behavior using accurate aerodynamic and physics models. The software incorporates six-degree-of-freedom flight simulation, allowing it to model real-world dynamics such as stability, drag, thrust, and staging effects. Users can analyze simulation outputs like altitude, velocity, and acceleration through detailed plots, enabling iterative improvements to rocket designs. ...
    Downloads: 3 This Week
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  • 17
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 5 This Week
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  • 18
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    HY-World 2.0 is a multi-modal world model framework for reconstructing, generating, and simulating navigable 3D worlds from diverse inputs. It accepts text prompts, single-view images, multi-view images, and videos, and produces 3D world representations rather than limiting output to flat video generation. For text and single-image inputs, it generates high-fidelity 3D Gaussian Splatting scenes through a multi-stage pipeline that includes panorama generation, trajectory planning, world...
    Downloads: 3 This Week
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  • 19
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. ...
    Downloads: 0 This Week
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  • 20
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 0 This Week
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  • 21
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 1 This Week
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  • 22
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 2 This Week
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  • 23
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 17 This Week
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  • 24
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance,...
    Downloads: 0 This Week
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  • 25
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 0 This Week
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