Search Results for "3d text in opengl" - Page 9

Showing 878 open source projects for "3d text in opengl"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 2
    Buildes

    Buildes

    A designer’s program for describing parts of the building

    Buildes is an integrated development environment that assists the user in creating building information. It reads a text (session) file from which it compiles the information. It then allows the user to browse, analyze and export the resulting building knowledge. The compilation system is written in pure Python. The building components created are rendered in PythonOCC. The GUI is written using PyQt.
    Downloads: 0 This Week
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  • 3
    EntrepotPhage

    EntrepotPhage

    Sokoban clone with 3d rendering

    EntrepotPhage is a Sokoban like game with 3d rendering. It is provided with 30 levels distributed in 3 difficulty levels. It use the .XSB file format. So you can easily add your own levels or download some levels on the internet.
    Downloads: 0 This Week
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  • 4
    openwonderland

    openwonderland

    Open source toolkit for creating collaborative 3D virtual worlds.

    Open Wonderland is a 100% Java open source toolkit for creating collaborative 3D virtual worlds. The Open Wonderland toolkit is designed primarily for developers familiar with the Java programming language. As a developer, you can extend any part of the system and add functionality by creating modules, the Wonderland version of plugins. For full details, see the Open Wonderland project page by clicking on the following link.
    Downloads: 0 This Week
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  • 5

    SokoHedron

    SokoHedron is a Sokoban clone with 3d gameplay.

    SokoHedron is playable but in early developpement. It aim at experimenting sokoban like 3d levels and 3d gameplay.
    Downloads: 0 This Week
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  • 6
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated...
    Downloads: 0 This Week
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  • 7

    OpenTK.GameWindowControls

    2D Controls Library using OpenTK/GL (Linux)

    This project's goal is making a rich, modern, and pure (not X11 dependent) OpenGL implementation of controls for 2D applications and HUDs for 3D games. Supporting the OpenTK project (C# + OpenGL). If we should keep actions/logic and UI separate, should we not also keep control appearance and UI (In/Out) separate? For example a "Button" is only a container, that has content, with some sort of border of a particular geometric shape (as are many controls), the only logic in a button...
    Downloads: 0 This Week
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  • 8
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion...
    Downloads: 2 This Week
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  • 9
    read_chung
    read chung is a small txt reader with multilingual tts text to speech voices from responsivevoice and yandextranslate and animated 3D face avatar written in html5 , javascript and uses jsc3D .
    Downloads: 0 This Week
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  • 10

    GLroboop

    OpenGL interface using the package ROBOOP.

    OpenGL interface using the package ROBOOP. Uses wxWidgets for the interface and OpenGL to provide 3D visualization of the robot.
    Downloads: 0 This Week
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  • 11

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles...
    Downloads: 2 This Week
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  • 12
    forest_chung
    forest chung is a free html5 webgl 3D fps / horse riding hack & slash online exploration / fighting game written in javascript with shaders and vaste random procedural world, trees, grass, rocs, water, monsters, woman riders .
    Downloads: 0 This Week
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  • 13
    ANTz

    ANTz

    realtime 3D data visualization

    ANTz development has MOVED to GITHUB!!!! https://github.com/openantz/antz/ or visit the homepage at http://openantz.com
    Downloads: 0 This Week
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  • 14
    mywebglflightspace_chung
    mywebglflightspace chung is a free webgl 3D space flight simulator game with shaders using html5 and javascript . Every single spot in the sky is an explorable stellar system with real coordinates and color from hyparcos database (1000 nearest stars). Explore distant nebula s .You can also shoot at other spaceships and destroy them . Can run on a small netbook.
    Downloads: 1 This Week
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  • 15
    OpenMoHAA
    OpenMoHAA is a game engine that is compatible with Medal of Honor: Allied Assault media and network protocol, based on the ioquake3 project.
    Downloads: 1 This Week
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  • 16
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 17

    MAD Game Engine

    A 3D game engine in java.

    A 3D game engine in java. This game engine should be usable by anyone that want to create 3d game in java without having to use vbo, shader or direct call to opengl. This api most be easy to use and efficient.
    Downloads: 0 This Week
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  • 18
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0...
    Downloads: 0 This Week
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  • 19
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 24 This Week
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  • 20
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 21
    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
    Downloads: 0 This Week
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  • 22
    CPS Wildfire Management Tool

    CPS Wildfire Management Tool

    A wildfire decision support system and visualization tool from Emxsys.

    The Wildfire Management Tool (WMT) predicts the potential fire behavior of a wildland fire. WMT incorporates a 3D terrain viewer, the tenets of the Campbell Prediction System (CPS) and the Rothermel fire spread equations to depict fire behavior. WMT is used to adjust tactics & strategies to ensure the safety of firefighters and the effective use of firefighting resources. Requires Java 8 (included) - http://www.java.com/download
    Downloads: 4 This Week
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  • 23

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 24
    Cybervision - 3D reconstruction software

    Cybervision - 3D reconstruction software

    Cybervision is a 3D reconstruction software for SEM images

    Project has moved Github at https://github.com/zlogic/cybervision Cybervision is a 3D reconstruction software for SEM images. It's an abandoned project, but can be useful as a working example for many, many technologies, such as: * Qt (including threads, vectors, graphics and OpenGL) * Eigen library (http://eigen.tuxfamily.org/) * libsift library (https://sourceforge.net/projects/libsift/) * OpenCL and of course, 3D reconstruction in general.
    Downloads: 0 This Week
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  • 25
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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