Showing 809 open source projects for "game library"

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  • 1
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers...
    Downloads: 1 This Week
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  • 2
    JavaForce

    JavaForce

    Java Development Framework

    JavaForce (JF) is a Java library extending the capabilities of Java. It includes a VoIP stack and native bindings for FFMPEG, OpenGL, and Camera (Windows, Linux and Mac). Includes an OpenGL framework that can load .3ds and .blend files. Includes many apps such as jPhoneLite, jPBXLite, jfPaint, jfVideo Creator, etc. JF is the core of the Java/Linux Operating System : jfLinux.sf.net JF is also used to create another Minecraft clone : jfcraft.sf.net Moved to github.com/pquiring/javaforce
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    Downloads: 19 This Week
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  • 3
    Jack LIRE (Linked Record)

    Jack LIRE (Linked Record)

    Quantum universal object system with referencing and genetics

    Jack LIRE (Linked Record) is a quantum database-backed life-long text record diary with referencing (linking) between records, and a data library for life-long keeping of files such as documents, photographs, music and more. The diary records are fully searchable. Files can be mentioned in diary records to preserve memories, document knowledge and ideas, and more. Massive numbers of diary records and files can be permanently kept. A database located on one computer can be accessed from another...
    Downloads: 0 This Week
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  • 4

    SmartBody

    Character animation system for games and simulations.

    ... or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 2 This Week
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  • 5
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can...
    Downloads: 1 This Week
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  • 6
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 0 This Week
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  • 7

    Game Control Plus

    Gamepads and Joysticks for Processing

    V1.1 is the last version for Processing 2 V1.2 is the last version for Processing 3 This library, based on the discontinued ProControll library, enables Processing (www.processing.org) programmers to connect and use joysticks, gamepads and other game control devices in their sketches. The associated Game Control Configuration tool not only simplifies the task of setting up a sketch using this library, but also makes it easier to use the sketch on different systems and different...
    Downloads: 11 This Week
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  • 8
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
    Downloads: 0 This Week
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  • 9

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 10
    UniRx

    UniRx

    Reactive extensions for Unity

    ... is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 1 This Week
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  • 11
    PIRATES - The Rescue (irrlicht)

    PIRATES - The Rescue (irrlicht)

    A simple game to entertain all family

    "PIRATES - The Rescue" A simple game to entertain all family. I use it to keep the kids busy. Its very easy to play and all you need is to use 3 keys: UP, DOWN and SHOOT. ✿ Join our facebook group: https://www.facebook.com/groups/programadoresdeportugal ✿ Webpage: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=52256 INCLUDES: No violence, no zombies, no blood, no time limit, no lives, no "war" sounds... NO stress! IMPORTANT: May require a fast computer, since it uses 3D...
    Downloads: 0 This Week
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  • 12
    Aussie Lotto

    Aussie Lotto

    Aussit Lotto is tattslotto game player and checker for Australia.

    Aussie Lotto is a simple application to make creating numbers for lottery games, and checking results easier. This program allows you to automatically generate numbers for a variety of Lotto games which are available in Australia. You can save the games, add further your own selected numbers and check them against the results of the draw, instantly finding out what games you've won without having to first check the ticket yourself, or take it to be scanned. This is ideal if you want to...
    Downloads: 0 This Week
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  • 13

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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  • 14
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 15

    Simple Multiuser Online Scenes

    X3D Prototypes for the SMUOS Component

    Develop X3D prototypes to ease the use of the X3D network sensor for simple multiuser online scenes
    Downloads: 0 This Week
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  • 16

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio...
    Downloads: 0 This Week
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  • 17
    SAVAGE (Scriptible And Versatile Adventure Game Engine) is a 2D adventure game engine coded in Python by the AmberfishArts team.
    Downloads: 0 This Week
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  • 18
    Logic Pro X Sample Project

    Logic Pro X Sample Project

    Sample sound project for Logic Pro X

    Some samples from Logic Pro X's default sound library I picked for you to get started on a electric guitar sound mix for indie game development or other purposes
    Downloads: 0 This Week
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  • 19

    DobbleCardGenerator

    Generator of cards for the game "Dobble" (aka "Spot It")

    Downloads: 4 This Week
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  • 20
    Scientech Minecraft Mod

    Scientech Minecraft Mod

    A Minecraft Mod for science and technology

    A simple Minecraft mod for Science and Technology. Technotype's first Minecraft mod. (alpha)
    Downloads: 0 This Week
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  • 21

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 22
    skunks

    skunks

    3D driving simulation based on Open Dynamics Engine

    3D realistic driving (not racing) simulation with software rendering, based on Open Dynamics Engine (which is included in all *.tar.gz files so it doesn't have to be downloaded separately). 10 cars (all electric) and 12 tracks are available in version 5.0.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C library. The functions used for graphics and sound are available at https://sourceforge.net/projects/simple3d/ along with another driving...
    Downloads: 2 This Week
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  • 23
    OPMon

    OPMon

    An open source RPG Monster-fighting game

    OPMon is a pokemon inspirated game project imaginated in 2012 and started in september 2016. This game is totally open source, allowing to the fans to come realize their dreams! You can add OpMons, attacks, items, and many other things! You just have to submit your modifications and maybe we'll add them to the game! And if you do a lot of good modifications, you can become collaborator! ### Please go to the website opmon-game.ga to download OPMon for Mac or Linux
    Downloads: 2 This Week
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  • 24

    Perkun Wars

    A simple fantasy game

    A simple fantasy game based on the AI library perkun. The objective of the game is to kill a vampire. There are three towns where he may be hidden: Wyzima, Novigrad and Shadizar. It is best to attack the vampire when many NPCs are around. However Pregor and Thragos will avoid him. Dorban will constantly hunt him. It requires the perkun library - download it from http://sourceforge.net/projects/perkun/ This game is intended mainly for the developers willing to learn how to use perkun...
    Downloads: 0 This Week
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  • 25
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http...
    Downloads: 0 This Week
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