Search Results for "rpg unity source code" - Page 3

Showing 106 open source projects for "rpg unity source code"

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  • 1
    forest_chung
    forest chung is a free html5 webgl 3D fps / horse riding hack & slash online exploration / fighting game written in javascript with shaders and vaste random procedural world, trees, grass, rocs, water, monsters, woman riders .
    Downloads: 0 This Week
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  • 2

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 3
    Roguelike Game Kit
    A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
    Downloads: 0 This Week
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  • 4

    Fluid Gravity 3way

    there are 3 observers to every curve, each seeing the other 2

    I recently dug up some of my old simulations after to my surprise 3SAT and a theoretical expansion of boltzmann statistics reminded me I already simulated something like that but I didnt know how good a simulation it was. Check how the varying density and shape of electron clouds and soliton-like or fluid drop like blobs of field gradually start to point outward and get thinner, like a soliton is bell curve shaped as seen from outside. More importantly, compare the 2 halfs of electron cloud...
    Downloads: 0 This Week
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  • 5

    Unity OpenCVSharp Camshift

    Camshift implementation in Unity3D using OpenCvSharp

    I've seen lots of Youtube videos with people demonstrating using openCV with Unity, but haven't found many that include demo source code to actually play around and learn. So I wrote my own Unity demo based on shimat's openCVSharp wrapper for openCV. In the demo, the user can select a region of interest to track via openCV's CAMshift algorithm. The code is open sourced. I'm hoping people can use it to learn openCV for Unity and maybe even suggest improvements in my implementation.
    Downloads: 1 This Week
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  • 6

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an...
    Downloads: 0 This Week
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  • 7
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    ...Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
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  • 8

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
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  • 9
    Arx Libertatis

    Arx Libertatis

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. This does however not include the game data, so you need to obtain...
    Downloads: 5 This Week
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  • 10

    Ancient world of Generica 2: the final

    final version of a text rpg, first complex python project

    Includes source code and 64 bit windows executable, uses standard library. Feel free to use algorithms or employ the structure.
    Downloads: 0 This Week
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  • 11

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 12
    Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
    Downloads: 1 This Week
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  • 13
    Web-based MMORPG where the users can populate one of two planets that are in war: one is futuristic and the other one medieval (with magic). Notice: The code is of hardly any quality and it might not work on other servers.
    Downloads: 0 This Week
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  • 14
    sCthangband is a variant of the roguelike game Angband closely based on the variant Cthangband. It contains a "spoiler" option menu, which gives the player access to much of the information which can be gained by looking at the source code.
    Downloads: 0 This Week
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  • 15

    Wesley's Game

    A game to help beginner programmers learn C(99).

    Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
    Downloads: 0 This Week
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  • 16

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 17
    S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
    Downloads: 8 This Week
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  • 18
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 19
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 20
    PSP Hotel is the first ever virtual world for the Sony PSP, included is the source code of the entire project by Ziygo.com. Originally based off of the PHP-RPG project.
    Downloads: 0 This Week
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  • 21
    A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
    Downloads: 0 This Week
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  • 22
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 23
    The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
    Downloads: 0 This Week
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  • 24
    RezEditor is a plugin editor for the game Escape Velocity: Nova. Code exists to load plugins in Windows or Mac format.
    Downloads: 9 This Week
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  • 25
    Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
    Downloads: 1 This Week
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