Showing 62 open source projects for "ode"

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  • 1
    OdeDotNet is a set of object-oriented CLS-compliant .NET bindings to the Open Dynamics Engine (ODE).
    Downloads: 0 This Week
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  • 2
    Computergame which uses the Irrlichtengine for graphics and the ODE-engine for physics. It's a racing-game, but you don't drive with cars - you fly with glider about 0.5-1 metre in the air. It's fast and fun. It's like a mixture of f-zero and a norma
    Downloads: 0 This Week
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  • 3
    Arcane Eternity is an open-source roleplaying game. It will be written in C/C++ using an object oriented framework. It will use the following libraries: OGRE, OpenAL, ODE, CEGUI, Xerces, SDL, HawkNL. The game will run on Windows, MacOS, and Linux/X11.
    Downloads: 0 This Week
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  • 4
    Tools/libraries: analytical and numerical mathematical methods in ODE, PDE, Vector Calculus, Linear Algebra, Probability and Statistics, Numerical Methods, FEM, DSP. The current file release libham1.0 is for Geometric Integration of Hamiltonian Systems w
    Downloads: 0 This Week
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  • 5
    The Zeus Engine (TZE) is open-source 3D engine with Ogre for rendering, ODE for physics, CEGUI for GUI and abstract interface for sounds (OpenAL, FMod ...). It provides good linkage of all those elements and offers even more ...
    Downloads: 1 This Week
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  • 6
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
    Downloads: 0 This Week
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  • 7
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 8
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 5 This Week
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  • 9
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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  • 10
    This project will try to merge all the existing open resources (ODE, OGRE, etc.) into a game binder with intrinsic super-powerful assumptions. This is planned to eventually lead to the easy access and development of open games through open scripting lan
    Downloads: 0 This Week
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  • 11
    An object-oriented application framework for writing applications that combine ODE and OpenGL, such as physical simulations or games. The library also provides a simple NCurses interface for running and managing simulations on remote computers.
    Downloads: 0 This Week
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  • 12
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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