Showing 21 open source projects for "ode"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
    Last Update:
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  • 2
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 4 This Week
    Last Update:
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  • 3
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
    Downloads: 0 This Week
    Last Update:
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  • 4
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 5
    Engine desenvolvida em C++ utilizando ODE (Open Dynamics Engine) e OpenGL, para desenvolvimento de jogos e pequenas simulações fisicas.
    Downloads: 0 This Week
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  • 6
    AquaEngine
    AquaEngine is supposed to be a modern game-engine with BulletPhysics in combination with ODE for vehicle physics. Rendering is using OGRE and OpenGL.
    Downloads: 0 This Week
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  • 7
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
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  • 8
    A3P
    A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
    Downloads: 2 This Week
    Last Update:
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  • 9
    A3P
    This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
    Downloads: 0 This Week
    Last Update:
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  • 10
    We try to build a truck simulation using the Irrlicht graphics engine and ODE, the open dynamics engine.
    Downloads: 0 This Week
    Last Update:
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  • 11
    PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
    Downloads: 0 This Week
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  • 12
    this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
    Downloads: 0 This Week
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  • 13
    Simple simulation game, uses OGRE and ODE + OPAL
    Downloads: 0 This Week
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  • 14
    Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
    Downloads: 2 This Week
    Last Update:
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  • 15
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 16
    A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
    Downloads: 0 This Week
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  • 17
    Computergame which uses the Irrlichtengine for graphics and the ODE-engine for physics. It's a racing-game, but you don't drive with cars - you fly with glider about 0.5-1 metre in the air. It's fast and fun. It's like a mixture of f-zero and a norma
    Downloads: 0 This Week
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  • 18
    Arcane Eternity is an open-source roleplaying game. It will be written in C/C++ using an object oriented framework. It will use the following libraries: OGRE, OpenAL, ODE, CEGUI, Xerces, SDL, HawkNL. The game will run on Windows, MacOS, and Linux/X11.
    Downloads: 0 This Week
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  • 19
    The Zeus Engine (TZE) is open-source 3D engine with Ogre for rendering, ODE for physics, CEGUI for GUI and abstract interface for sounds (OpenAL, FMod ...). It provides good linkage of all those elements and offers even more ...
    Downloads: 0 This Week
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  • 20
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 21
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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