Showing 689 open source projects for "dav-c"

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  • 1
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and...
    Downloads: 0 This Week
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  • 2
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 16 This Week
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  • 3
    Development moved to https://github.com/mrichards42/xword XWord is a crossword puzzle program designed to be highly configurable. It supports a variety of formats: puz, xpf, jpz, and ipuz. Includes support for rebus puzzles, "trick" puzzles, diagramless puzzles, scrambled/locked puzzles, and a timer.
    Downloads: 4 This Week
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  • 4
    Generic CAM
    A tool for CNC toolpath generation. Model data in, G-Codes out. The system is kept as generic as possible. Machines with up to 9 axis can be defined. Machine simulator included.
    Downloads: 0 This Week
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  • 5
    UltraDefrag

    UltraDefrag

    Increase your system performance with this easy to use tool

    Please note, here you can find the latest open source release of UltraDefrag (7.1.4). The most recent UltraDefrag release (15.0.0) can be found on our official website: https://ultradefrag.net UltraDefrag is a disk defragmenter for Windows, which supports defragmentation of locked system files by running during the boot process. It is easy to use without any complicated scripting or a huge load of configuration settings. You can filter the files processed by size, number of fragments,...
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    Downloads: 825 This Week
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  • 6

    Oblige

    Oblige is a random level generator for classic FPS games

    Oblige is a random level generator for classic FPS games, especially the DOOM games, but aiming to support Heretic, Hexen and Quake eventually.
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    Downloads: 109 This Week
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  • 7
    SimpleITK
    SimpleITK: a simplified layer build on top of the Insight Toolkit (ITK), intended to facilitate its use in rapid prototyping, education and interpreted languages.
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    Downloads: 14 This Week
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  • 8
    Finite Element Method Magnetics

    Finite Element Method Magnetics

    Finite element analysis of electromagnetic devices

    Solves low frequency magnetic, electrostatic, heat flow, and current flow problems on 2D and axisymmetric domains via the finite element method.
    Downloads: 39 This Week
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  • 9
    The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
    Downloads: 1 This Week
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  • 10

    wxCalculator

    Simple RPN desktop calculator, implemented with wxWidgets and Lua.

    Downloads: 0 This Week
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  • 11
    ZuneFIG

    ZuneFIG

    ZuneFIG is the Zunified version of old xfig conversion to amiga

    ZuneFIG is the revival of AmiFIG vector drawing program for AROS. Previous version (AmiFIG) has been compiled for AmigaOS4 and is available on OS4depot. A very outdated build of AmiFIG for MorphOS can be found on aminet.
    Downloads: 1 This Week
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  • 12
    The FreeRC Project

    The FreeRC Project

    init, supervision, and service management suite + boot scripts

    FreeRC is an init suite consisting of boot scripts written in Lua and a small, fast, and portable init daemon.
    Downloads: 0 This Week
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  • 13

    lux

    Extended Lua for Unix

    Custom Lua interpreter, libraries, and bindings for Unix platforms
    Downloads: 0 This Week
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  • 14
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
    Downloads: 11 This Week
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  • 15
    MultiPathNet

    MultiPathNet

    A Torch implementation of the object detection network

    MultiPathNet is a Torch-7 implementation of the “A MultiPath Network for Object Detection” paper (BMVC 2016), developed by Facebook AI Research. It extends the Fast R-CNN framework by introducing multiple network “paths” to enhance feature extraction and object recognition robustness. The MultiPath architecture incorporates skip connections and multi-scale processing to capture both fine-grained details and high-level context within a single detection pipeline. This results in improved...
    Downloads: 0 This Week
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  • 16

    eja

    micro web server

    This is a forking and extensible micro web server written in C and Lua that can serve static files and dynamic Lua scripts. Commands can be passed from script, interactive shell or via signed url. Scripts can be compiled to portable bytecode.
    Downloads: 0 This Week
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  • 17
    HTTP Test Tool
    httest is a script based tool for testing and benchmarking web applications, web servers, proxy servers and web browsers. httest can emulate clients and servers in the same test script, very useful for testing proxys.
    Downloads: 1 This Week
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  • 18
    The EDGE Project

    The EDGE Project

    EDGE is an advanced DOOM source port

    Spawned from the Doom Engine, EDGE advances into the future with easy development and expansion as a cornerstone, making use of advancing technology and supporting a variety of platforms, this adds a new dimension to 3D gaming. As of April 2011, 3DGE has officially superseded the original EDGE engine. See http://edge2.sf.net for more information.
    Downloads: 12 This Week
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  • 19
    2D action game of underground tanks with customizable intelligence of computer players and multiplayer option, allowing both network and splitscreen.
    Downloads: 0 This Week
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  • 20
    PRIME roguelike Android

    PRIME roguelike Android

    Android port of PRIME roguelike

    Android port of PRIME roguelike. Game version: 2.5-dev NotEye version: 8.3 SDL version: 2.0.6 Game hopemage: prime-rogue.net NotEye homepage: http://www.roguetemple.com/z/noteye/ SDL homepage: http://libsdl.org/
    Downloads: 0 This Week
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  • 21
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 0 This Week
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  • 22
    An extremely scriptable high-performance game engine suitable for building large streaming games with realistic graphics/physics in a seamless mixture of environments with broad gameplay opportunities.
    Downloads: 0 This Week
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  • 23
    MicroCity is a framework for spatial analysis and simulation. It is lightweight, fast, portable, extendable and user friendly. Users can easily operate large GIS and Grid data and perform Spatial, Fractal, Network analysis and simulation.
    Downloads: 1 This Week
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  • 24
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 25
    mooedit
    A text editor.
    Downloads: 12 This Week
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