An extremely scriptable high-performance game engine suitable for building large streaming games with realistic graphics/physics in a seamless mixture of environments with broad gameplay opportunities.

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License

MIT License

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User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5

User Reviews

  • Very clear cut and easy to use while remaining free for the quality. Possesses features and assets that are not included together at such a basic level elsewhere.
  • Very extendable and very easy to make this suit your needs!
  • This is a very impressive project. I am happy to see the development team still on it. Some more features (networking, and a central location for the API's/completed book) will make this project the go-to engine for cross platform development of modern games, which is something Linux has always struggled with. Please keep up the excellent work!
    1 user found this review helpful.
  • Deferred shading, streaming data, PCF shadows, Lua, Bullet... great stuff! :D
  • The only free streaming game engine
    1 user found this review helpful.
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Additional Project Details

Intended Audience

Advanced End Users, Architects, Developers, End Users/Desktop

User Interface

Project is a 3D engine

Programming Language

C++, Lua

Related Categories

C++ First Person Shooters, C++ Game Development Frameworks, C++ Game Engines, Lua First Person Shooters, Lua Game Development Frameworks, Lua Game Engines

Registered

2008-12-15