Search Results for "using class net.sourceforge.jtds.jdbc.driver" - Page 2

Showing 80 open source projects for "using class net.sourceforge.jtds.jdbc.driver"

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  • 1
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 0 This Week
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  • 2
    mod_pLua

    mod_pLua

    An Apache module for developing web applications using Lua

    mod_pLua is a module for the Apache httpd web server, that enables the use of preprocessed (html-embedded) Lua scripts using a PHP-like syntax as well as CGI-style interfacing, but at a much faster pace. For a more detailed description, see the wiki: https://sourceforge.net/p/modplua/wiki/
    Downloads: 2 This Week
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  • 3
    pepper

    pepper

    Repository statistics and report tool

    pepper is a command-line tool for retrieving statistics and generating reports from source code repositories. It ships with several graphical and textual reports, and is easily extendable using the Lua scripting language.
    Downloads: 0 This Week
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  • 4
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code...
    Downloads: 0 This Week
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  • 5

    Pegasus Wow Bot

    The goal is to try to develop a non detectable world of warcraft bot.

    ... to download the code and give it a try. ----------- BY DOWNLOADING AND USING OR MODIFYING THIS SOFTWARE YOU AGREE THAT YOUR USE OF THE SOFTWARE IS SOLELY AT YOUR OWN RISK. YOU AGREE THAT ALL THE SOFTWARE IS PROVIDED ON AN "AS IS," AND "AS AVAILABLE" BASIS. NONE OF THE AUTHORS, CONTRIBUTORS, PROGRAMMERS, SPONSORS, ADMINISTRATORS OR ANYONE WHO DISTRIBUTES ANY COPY OF IT, IN ANY WAY WHATSOEVER, CAN BE RESPONSIBLE FOR YOUR USE OF THE SOFTWARE AND THE CONSEQUENCES OF THIS USE.
    Downloads: 0 This Week
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  • 6

    MekaWars

    Programming-game written in Lua

    MekaWars is a game of the programming-game genre: in this kind of games like JRobots or Gun-Tactyx the player programs the AI of his team of bots and then watch them fight against teams programmed by other players. In this case the game is set in outer space and the players write the control script of star-fighter pilots and star-ship captains. The players write the AI of their bots using the Lua programming language.
    Downloads: 0 This Week
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  • 7
    A Far West themed 2D shooter featuring bullet time. Made in Lua using the Love2D library (http://love2d.org).
    Downloads: 3 This Week
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  • 8
    Prime Mover is a small and flexible build tool intended to be used instead of make. It is intended to be deployed with the projects that use it, and does not requires installation to use. It is modular and can be extended using the Lua scripting lang
    Downloads: 1 This Week
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  • 9
    Game project. Developping with IRRlicht C++, IRRKlang. Features: Source will be created using IRRlicht, IRRai . Editor with game engine.
    Downloads: 1 This Week
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  • 10
    WiiuseL is a Lua API to use wiimotes on your computer. This API is built on top of the excellent API wiiuse using the C api of Lua.
    Downloads: 0 This Week
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  • 11
    Libraries and tools for compiling and text processing, written in Dylan using XML-based literate programming techniques.
    Downloads: 0 This Week
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  • 12
    irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
    Downloads: 0 This Week
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  • 13
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 14
    Recoding Star Wars Jedi Knight: Jedi Academy from ground up in C++ and Lua, using Quake 3 as a base.
    Downloads: 0 This Week
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  • 15
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 0 This Week
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  • 16
    VerliLinker is a Lua script written for Verlihub, that allows different hubs to be linked into a network (like IRC networks). The work is done using LuaSockets library in non-blocking mode. More at: http://forums.verlihub-project.org/viewforum.php?f=102
    Downloads: 0 This Week
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  • 17
    Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
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    Downloads: 1 This Week
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  • 18
    FreePOPs is a webmail to pop3 conversion daemon. It is extensible to support other webmail using the scripting language LUA. See the homepage for supported webmails.
    Downloads: 2 This Week
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  • 19
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 0 This Week
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  • 20
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 1 This Week
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  • 21
    UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
    Downloads: 0 This Week
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  • 22
    Alien Cube will be a tribute to Team17's Alien Breed series made as a first-person shooter using the Cube engine. It will feature multiple level sets, several weapons, and loads of aliens to kill!
    Downloads: 0 This Week
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  • 23
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    Downloads: 0 This Week
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  • 24
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 25
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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