Showing 40 open source projects for "raytracing"

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  • 1
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 59 This Week
    Last Update:
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  • 2
    Makie

    Makie

    Interactive data visualizations and plotting in Julia

    ...Choose one or more backend packages: GLMakie (interactive OpenGL in native OS windows), WGLMakie (interactive WebGL in browsers, IDEs, notebooks), CairoMakie (static 2D vector graphics and images), and RPRMakie (raytracing). Each backend re-exports all of Makie.jl so you don't have to install or load it explicitly.
    Downloads: 0 This Week
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  • 3
    Zgoubi is a raytracing code. Since 1972 it pushes charged particles through accelerators and beam lines, by stepwise solution of Lorentz force equation - and their spins via Thomas-BMT differential equation. Zgoubi simulates beam dynamics and polarization in a variety of accelerators (storage ring, synchrotron, cyclotron, betatron, microtron, FFAG, multi-pass ERL, etc) and optical systems (beam lines, magnetic and electrostatic optical components, time-of-flight and mass spectrometers, etc). ...
    Downloads: 11 This Week
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  • 4

    D2X-XL 2.0

    Vulkan port of the classic 6dof 3D shooters Descent 1 and 2

    D2X-XL 2.0 is a Vulkan port of the classic 3D Shooter game Descent 2 for Windows and Linux, containing many enhancements and a ton of bug fixes while preserving full backwards compatibility. Enjoy fully colored per pixel lighting, lightmaps with blazing fast gpu based computation, ray tracing and full 3D sound with automatic reverb calcuations and enhanced and new effects light smoke, lightning and glare in thousands of Descent 1 and 2 missions. Switch to cartoon style rendering for a new...
    Downloads: 9 This Week
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  • 5

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions.
    Downloads: 0 This Week
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  • 6
    HiFi-SoRaP

    HiFi-SoRaP

    High Fidelity Solar Raytracing Project (HiFi-SoRaP)

    The aim of this project is to develop an efficient way of computing the solar radiation pressure acceleration that acts on a spacecraft. This acceleration is produced by the impact of the photons emitted by the Sun onto a spacecraft's surface. This collision generates an acceleration which affects its motion and has a relevant effect on a long-term propagation. This proposal studies which models can be used to approximate the computation of this acceleration. Some of the models are...
    Downloads: 0 This Week
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  • 7
    Gloss3D

    Gloss3D

    3D Graphics by a Lightweight Open-Source Software

    GLOSS is a lightweight 3D modeler / animator / renderer for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
    Downloads: 5 This Week
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  • 8
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...Has many options to fix renders that aren't so auto. Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
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  • 9
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 0 This Week
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  • 10
    RayTracer.jl

    RayTracer.jl

    Differentiable RayTracing in Julia

    This package was written in the early days of Flux / Zygote. Both these packages have significantly improved over time. Unfortunately, the current state of this package of has not been updated to reflect those improvements. It also seems that it might be better to gradually transition to defining the adjoints directly using ChainRules. A Ray Tracer written completely in Julia. This allows us to leverage the AD capabilities provided by Zygote to differentiate through the Ray Tracer.
    Downloads: 0 This Week
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  • 11
    Sensitizer

    Sensitizer

    A toolset to automate STOP analysis with Zemax OpticStudio

    ...These groups will be perturbed by varying their positions relative to the rest of the system (rigid-body-motions) and/or by adding Zernike shape deformations on their front surface. After a certain perturbation is applied, ZOS runs (sequential) raytracing to compute the optical performance such as centroid displacement or wavefront error.
    Downloads: 0 This Week
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  • 12

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) ...
    Downloads: 0 This Week
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  • 13
    Java ray tracing library. Intended for optic system design, not intended for rendering. Handles generic surfaces (cone, sphere, cylinder, user-defined) including Fresnel or micro-structured material; handles reflection and refraction.
    Downloads: 0 This Week
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  • 14
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
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  • 15

    Raysect Python Raytracing Framework

    A raytracing framework for optical/non-optical physics simulations

    This project has migrated to github: https://github.com/raysect
    Downloads: 0 This Week
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  • 16
    A template library which provides a set of modular, generic, and reasonably efficient implementations of common raytracing algorithms.
    Downloads: 0 This Week
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  • 17
    A CPU implementation of Raytracing using Multi Threads and XNA. For learning and experimenting purpose. Code is provided in the Downloadable file. Thiago Dias Pastor
    Downloads: 0 This Week
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  • 18
    RayCube is an experimental real time raytracing game for x86 archtitecture in Real Mode. If you have Problems to run the Programm look at Forums/Help.
    Downloads: 1 This Week
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  • 19
    M.Tracing
    Optical ray tracing library based on MATLAB environment Now working on the simple raytracing simulation. Documents are not ready yet. NEW UPDATE : ray generation function, other bug fix and multiple ray treatment
    Downloads: 0 This Week
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  • 20
    Java implementation of a foucault mirror test analysis and raytracing simmulation software.
    Downloads: 0 This Week
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  • 21
    BurnRay - RayTracing engine.
    Downloads: 0 This Week
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  • 22
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 37 This Week
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  • 23
    The project implemented a Whitted-style ray tracer on the Cell processor in C language to utilize utmost power of the processor.
    Downloads: 0 This Week
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  • 24
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
    Downloads: 0 This Week
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  • 25
    We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
    Downloads: 0 This Week
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