Showing 76 open source projects for "as3"

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    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 0 This Week
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  • 2
    VitalSignsCapture

    VitalSignsCapture

    Download data from medical device interfaces in ICU & Anaesthesia

    A C# .NET app to download or capture data from several medical device interfaces such as Datex AS3 S/5 Anesthesia, Philips Intellivue, GE Dash, Mindray HL7, Spacelabs, Draeger Infinity, Draeger HL7 patient monitors, GE Engstrom, Draeger (MedibusX), Maquet (Servo-i, Servo-U & Flow-i), Puritan Bennett ventilators, Covidien BIS Vista cerebral monitor, Fresenius Agilia, Alaris Carefusion, BBraun Spacecom syringe and volumetric pumps, Roche Cobas ASTM ABG analyzers.
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    Downloads: 29 This Week
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  • 3
    AS3HttpClient

    AS3HttpClient

    HTTP Client for AS3

    as3httpclient is an HTTP/HTTPS client written in ActionScript 3. It offers functionality beyond Flash’s built-in URLRequest/URLStream, implementing HTTP methods such as GET, POST, DELETE, etc., support for multipart form data, chunked transfer encoding, HTTPS (via TLS), and general HTTP client features for Flash and AIR applications. The project is old and no longer actively supported. Learn the HTTP protocol by trying to implement a client. Use AS3Crypto TLSSocket support for implementing...
    Downloads: 0 This Week
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  • 4
    FLAQUIZTV - Family Quiz Game

    FLAQUIZTV - Family Quiz Game

    Flash Quiz TV (A quiz game for all family)

    ... - Since its developed in FLASH, you may play it in your PC or embed it in your webpage. - TO-DO tasks: 1) Add support for ALL idioms (if possible). 2) Convert to AS3 (ActionScript 3).
    Downloads: 0 This Week
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  • 5
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework.
    Downloads: 0 This Week
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  • 6
    EaselJS

    EaselJS

    Work with the HTML5 Canvas element easily

    The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier. A JavaScript library that makes working with the HTML5 Canvas element easy. Useful for creating games, generative art, and other highly graphical experiences. EaselJS provides straight forward solutions for working with rich graphics and interactivity with HTML5 Canvas. It provides an API that is familiar to Adobe...
    Downloads: 0 This Week
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  • 7
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR content streaming. Dynamic buffering control for optimized playback (beta).
    Downloads: 0 This Week
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  • 8
    as3delaunay

    as3delaunay

    Delaunay triangulation and Voronoi diagram for Flash Builder 4 project

    ...The project emphasizes performance and mathematical accuracy while maintaining readability for developers working in ActionScript. Its codebase serves as a reliable foundation for anyone implementing geometry-based algorithms or graphical systems within AS3 projects.
    Downloads: 1 This Week
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  • 9
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless...
    Downloads: 0 This Week
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  • 10
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 0 This Week
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  • 11
    GreenSock AS3

    GreenSock AS3

    Public repository for GreenSock's ActionScript 3 libraries

    The public repository for GreenSock’s ActionScript 3 animation libraries (such as GSAP’s TweenLite, TweenMax, and LoaderMax), widely used for creating rich animations in AS3 projects. Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. LoaderMax for managing asset loading. Well‑documented and highly modular libraries.
    Downloads: 0 This Week
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  • 12
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue...
    Downloads: 9 This Week
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  • 13
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
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  • 14
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). ...
    Downloads: 0 This Week
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  • 15
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    ...Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs. Doesn’t require any additional software (may use runtime’s build-in touch support). Works across all platforms (where Flash Player or AIR run of course) in exactly same way. Extendable. You can write your own application-specific gestures.
    Downloads: 0 This Week
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  • 16
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    ...Documentation is also provided for the classes. AS3 IDEs such as FlashDevelop will provide context-sensitive help for all classes and functions in the Flixel Power Tools.
    Downloads: 0 This Week
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  • 17
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these...
    Downloads: 0 This Week
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  • 18
    Movie Masher

    Movie Masher

    Browser-based online video editor and encoding API

    ...XML is also used to describe the GUI itself as well as its underlying functionality - there is no need to recompile the Flash applets! But if you so desire then custom fonts, effects and widget classes can be written in AS3 - PixelBender support too, for effects and transitions. http://www.moviemasher.com
    Downloads: 1 This Week
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  • 19
    AS3 Utils

    AS3 Utils

    reusable package-level functions that solve common problems

    as3-utils is a collection of reusable utility functions and object extensions for ActionScript 3, meant to solve common programming tasks. It provides packages of functions for manipulating arrays, strings, dates, colors, events, HTML, conversion routines, validation, etc. The goal is to give AS3 developers a grab-bag of handy tools so they don’t have to reinvent boilerplate code.
    Downloads: 0 This Week
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  • 20
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to create a SpriteSheet. Zoë and Easel support custom registration points on images. To define one, simply place an empty clip on your timeline labeled registrationPoint. ...
    Downloads: 0 This Week
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  • 21
    Swf Reader

    Swf Reader

    Adobe Flash SWF file reader, editor

    Adobe Flash SWF editor which can read and edit bytecode.
    Downloads: 3 This Week
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  • 22

    as3_unix

    AS3 compiler scripts

    Adobe ActionScript (flash\flex) compiler scripts for unix systems
    Downloads: 0 This Week
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  • 23

    vmud

    a flash based mud client

    We try to make a simple mud client coding by flash AS3. Using flashdevelop and flex components(with fl.swc lib included).
    Downloads: 1 This Week
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  • 24
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. ...
    Downloads: 0 This Week
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  • 25
    MatrixTurn

    MatrixTurn

    MatixTurn is an AS3 Library used for Flash games optimizations.

    MatixTurn is an AS3 Library used for Flash games optimizations. The technique is to transform each vector graphic animation, into cached matrices, for a better computer calculation and a very fast real time rendering. Keep your files low in datasize without manually transform each of your your movie clip in bitmap. All process is done on real time processing with integrated progress bar per-loading system.
    Downloads: 0 This Week
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