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Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
The DUNS (Diagonalized Upwind Navier-Stokes)code is a 2D/3D, structured, multi-block, multi-species,reacting, steady/unsteady, Navier Stokes fluid dynamics code with q-omega turbulence model. It currently uses a diagonalized ADI procedure with upwind diff
A 3D computer version of the famous BattleShip game. Written for Linux using OpenGL, will support networking games and skinning support for different looks for your battleships!
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
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GameBuilder is card based engine for Mac OS X. It is written in OBJ-C and should be able to be customized from the package contents - without the sourcecode. The goal of GameBuilder is to have an engine that anyone can use for their cardbased game editor
Gtkboard is a generic board game engine into which various games are fitted as plugins. Games share the user interface, move parsing and strategy code. Currently over 30 games have been implemented; some are single player and some are two player games.
This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox).
The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
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Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
"The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source3DGame Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
3-dimensional version of the classic game Lightbikes. The 3rd dimension is created by having many levels with ramps between them. Checkout the webpage at http://lightbikes3d.sourceforge.net for more info.
This project has been put on hold until the status of Java3D is more well known. Gunner is a first person, 3D shooter game written in Java/Java3d. Not only will the actual game be developed, but also development tools, level editor, script editor etc.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
This is just a 3D game for Linux where you are involved in a mystery inside a ship and have to solve it. Walk through the 3D sceneries of the ship, find keys and clues, and solve problems to discover what's happening...
Based on a C++, crossplatform (Linux and Windows for now) OpenGL 3D engine, this game aims to combine the intellectual interest of open-ended space simulations with the action-oriented fun of first person shooters.
Legend of the Summoner is a 3D RPG that uses cards to summon monsters and magic. This game uses Crystal Space SDK. The game will feature 3D Cel Shaded (Anime) graphics and huge 3D worlds.
Z-Duke will be a crossplatform engine recode of the popular duke nukem 3d - you will need the original game data (duke3d.grp) - maybe even finish it before dn4ever =)
Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet its very useful for advanced users. Its based on OpenGL and SDL, therefore its also cross-platform.