Showing 11332 open source projects for "linux game"

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  • 1
    Cuberite

    Cuberite

    A lightweight, fast and extensible game server for Minecraft

    Cuberite is a lightweight, open-source Minecraft-compatible multiplayer server implementation written primarily in C++. The project was created as an alternative to the official Java-based server software with the goal of improving performance, efficiency, and flexibility. By using C++ instead of Java, Cuberite reduces memory consumption and CPU overhead while still allowing players using the standard Minecraft Java Edition client to connect and play. The software recreates core gameplay...
    Downloads: 3 This Week
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  • 2

    Blender-MazePuzzles

    Game with maze puzzles build on blender 2.79 game engine

    Downloads: 0 This Week
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  • 3
    Picross is a logic game in which you have to fill squares in a grid to reveal a picture. Licensed under CeCILL, it's a free software written in Java. It can be run as a stand-alone application, as an applet, or as an Android application (WIP).
    Downloads: 0 This Week
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  • 4
    NES Game & NES System is a collection of php scripts to build a powerfull set of reuseable php classes that are used for the NES Game but applicable to any web game in mind. The system allows for easy pluging in of further games instead of using just the
    Downloads: 0 This Week
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  • 5
    Wizznic!

    Wizznic!

    A very polished puzzle game. (Puzznic Clone)

    Wizznic is an implementation of Puzznic for Gp2X Wiz, Linux and Windows. It is made very easy for non-programmers to contribute Levels/Graphics and sounds.
    Downloads: 0 This Week
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  • 6
    Alien Arena Server Status Lister

    Alien Arena Server Status Lister

    Gets status for Alien Arena servers

    This tool creates a HTML file and email of the status for your Alien Arena server(s).
    Downloads: 0 This Week
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  • 7
    Outgun is a free, cross-platform 32-player capture-the-flag (CTF) 2D action game.
    Downloads: 6 This Week
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  • 8
    Spookie

    Spookie

    Endless Flying Game

    Spookie is an endless flying game, where you have to survive from the obstacles and shoot down your enemies. For Linux User, Open the terminal and go to the directory Linux Run the following commands: chmod +x Spookie.x86_64 ./Spookie.x86_64
    Downloads: 0 This Week
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  • 9
    xjiggui - a jigsaw puzzle game

    xjiggui - a jigsaw puzzle game

    Graphical User Interface for xjig jigsaw puzzle game

    The aim of this small project is to bring excellent jigsaw puzzle game for Linux - xjig - to general public. xjig has a command line interface and this renders it virtually unusable for most desktop users. There were a few graphical interfaces for xjig evolved over past years. This project is yet another attempt. xjiggui provides graphical interface, separated into two parts: * - simple basic options, which would allow to play jigsaw puzzles even to pre-shoolers * - advanced options to control all available parameters It's recommended to check the latest xjig version with more options from http://sourceforge.net/projects/xjig. ...
    Downloads: 0 This Week
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  • 10
    SE Custom Image and Sound Creator

    SE Custom Image and Sound Creator

    Creates custom in-game sound and images

    The mod converts JPG and PNG images to an in-game LCD image or wav and mp3 files to a Soundblock sound.
    Downloads: 0 This Week
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  • 11
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 15 This Week
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  • 12

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ...Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 13
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 0 This Week
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  • 14
    Poko Rocket

    Poko Rocket

    Poko Rocket is a open-source tribute to Chu Chu Rocket game.

    Poko Rocket is web based (JavaScript and Canvas) GNU GPL v3 licensed game which is a tribute to original Chu Chu Rocket game. It's compatible with all modern web browsers like Firefox, Chrome and Opera. You can play this great game without account anywhere where you have an access to modern web browser. Animations and graphics are licensed on Creative Commons BY-ND 3.0.
    Downloads: 0 This Week
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  • 15

    Banjo-run

    A very goofy game about Banjo Kazooie

    Downloads: 0 This Week
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  • 16
    3CeAM
    This project is a copy of the eAthena program with added support for 3rd jobs, RE clients, new client features, and newer systems. The game play in this code uses the classic RO game mechanics and all the jobs (including 3rd jobs) are coded to play using these mechanics. Note: This project WILL NOT support any renewal mechanics except for the renewal casting system for 3rd job skills and other skills made in renewal. 3CeAM SVN At...
    Downloads: 0 This Week
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  • 17
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 2 This Week
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  • 18
    Game Control Plus

    Game Control Plus

    Gamepads and Joysticks for Processing

    V1.1 is the last version for Processing 2 V1.2 is the last version for Processing 3 This library, based on the discontinued ProControll library, enables Processing (www.processing.org) programmers to connect and use joysticks, gamepads and other game control devices in their sketches. The associated Game Control Configuration tool not only simplifies the task of setting up a sketch using this library, but also makes it easier to use the sketch on different systems and different...
    Downloads: 0 This Week
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  • 19

    uwindsortablut

    Viking chess (tablut) game with CPU player

    A full implementation of Tablut(aka Viking chess). Supports human vs human and human vs CPU games. Runs as Java Swing application (Java 8 Required). run the game from dist folder with java -jar tablut.jar Implemented By University of Windsor computer science students during Introduction to Artificial Intelligence course taught by Professor Kalyani Selvarajah. Please read the White Paper pdf for full game rules and description of CPU player artificial intelligence. CPU player...
    Downloads: 0 This Week
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  • 20
    Skyscraper - ATARI XL/XE

    Skyscraper - ATARI XL/XE

    1 button fast-paced game

    build tallest skyscraper ever!
    Downloads: 0 This Week
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  • 21
    Spacejunk is a video game about traveling in 2D planetary systems. The player must collect garbage which is drifting in space by navigating through the gravitational fields of planets and stars. A rough editor of planetary systems is provided too.
    Downloads: 0 This Week
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  • 22
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 23
    Nuklear

    Nuklear

    A single-header ANSI C gui library

    Nuklear is an open source minimal-state, immediate-mode graphical user interface (GUI) toolkit written in ANSI C. It is designed to be lightweight, portable, and self-contained, requiring no external dependencies. The library is easy to integrate into existing applications by including a single header file, making it popular for game development, prototypes, and embedded systems. Nuklear supports a variety of UI elements such as windows, buttons, sliders, and text inputs, with customizable...
    Downloads: 6 This Week
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  • 24

    STEAM game

    Arduino project, game STEAM test with record

    This is a game with test questions and you get a score. It is made with Arduino. The questions will be about each of the STEAM areas and a list will show the students who obtained the most points. In principle, the entire system must be powered by a photovoltaic panel and a battery. But it can be connected to a microusb charger. A motion sensor will allow the system to wake up. It will have touch sensors and LCD screens. It will also have a led array and a speaker to animate the game a bit.
    Downloads: 0 This Week
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  • 25
    Slinks-Adventure

    Slinks-Adventure

    The first game I'm working on.

    Downloads: 0 This Week
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