Search Results for "unity 3d projects" - Page 6

Showing 204 open source projects for "unity 3d projects"

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  • 1

    Primal Rage Remaster

    This is a fan based remake of the classic game, Primal Rage

    As part of my quest to learn more about Unity 3D, I'm re-doing an old classic, Primal Rage. The game will use proper 3D models and updated graphics. There will be changes and a lot of the details will probably have to be guessed. This project is in no way associated with the original release. This Remaster is purely fan-based. As my progress continues with the game, the downloadable game will be updated.
    Downloads: 1 This Week
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  • 2

    Adventure Scientist Educational Game

    This is an educational game which was created using Unity 3D and C# Ga

    This is an educational game which was created using Unity 3D and C# Game. At the levels of this game it gives different objectives to the player to complete a level. There are three levels already created. So anyone can edit and develop this game from your own locale and publish into the world. Developer: Suresh Michael Peiris (tsmpmail@gmail.com)
    Downloads: 0 This Week
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  • 3
    EAS-Framework

    EAS-Framework

    Old Repository of the Easy Agent Simulation (deprecated since Nov. 14)

    Check out the new project site on Sourceforge: https://sourceforge.net/projects/easyagentsimulation/ (as of Nov. 15. 2014, this site is depricated.) EAS is a Java-based simulation platform, developed as part of a research project at the Karlsruhe Institute of Technology. It comes with a broad range of pre-developed simulation scenarios, ranging from virtual agents acting in abstract environments to agents with a spatial representation in 2D or 3D.
    Downloads: 0 This Week
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  • 4
    Projects with MIKROE-597.
    Downloads: 0 This Week
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  • 5
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 1 This Week
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  • 6

    LGML

    LGPL GML parser

    LGML is a GML parser under the LGPL license. The aim is to parse a GML document or fragment in order to get a WKT output. 2D and 3D inputs are both handled, but it is not permitted to have mixed geometries. The caller can choose if the input coordinates are parsed as X, Y, Z (if present) order, or Y, X, Z (if present) order. The willing of the project is to be a starting point useful for developers that need to parse GML objects in order to use them, for example, in the context of OGC catalogue projects. ...
    Downloads: 0 This Week
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  • 7
    An Ogre camera control system plugin. Easily expandable and plugable to current Ogre projects. It implements some basic camera modes: free, orbital, chase, through target... Still in early stage.
    Downloads: 0 This Week
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  • 8

    xmantaray

    X11 3D and 3D hacks engine

    X11 3D and 3D hacks engine. The project has been continued at https://sourceforge.net/projects/xmantaray2/
    Downloads: 0 This Week
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  • 9

    三国群英传1

    《三国群英传一》Unity重制

    三国群英传1是一款由奥汀(Odin)公司出品的策略性小游戏,游戏的角色头像都是采用3d图会制而成的,在百人对百人大对决的战场上,采用了可调整镜头远近、具有3D景观的视角,武将技在高彩模式的画面下有着眩丽的光影效果非不中给力。三国群英传游戏与以往的三国游戏相同的是统一全国,不同的是它的时间(应该说是年代)的表示方法是即时的,也就是说它不是回合制的,而时间是以月来计算的。游戏的重点是战争而非内政,玩家可亲临前线,在沙场上杀敌,也可运筹帷幄。 FBI Warning: 仅供个人娱乐学习,请勿用于商业用途
    Downloads: 2 This Week
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  • 10
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 11
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 12
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs. ...
    Downloads: 0 This Week
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  • 13
    Alliance Productions was started in early 2000 by Kazan as a publishng name for his utilities and campaign for FreeSpace 2. Now it has evolved into the publishing name for all projects started by him.
    Downloads: 4 This Week
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  • 14
    Time Of Tanks is a game developed by me using Unity 3D Game Engine..
    Downloads: 0 This Week
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  • 15

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 0 This Week
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  • 16

    galprop_synchrotron

    Synchrotron from cosmic-ray electrons

    The GALPROP package (http://galprop.stanford.edu) computes cosmic-ray propagation and gamma-ray and other emissions. The extension to synchrotron radiation including polarized emission, 3D magnetic field models, and free-free emission and absorption, is described in a recent paper http://arxiv.org/abs/1309.2947, published version: http://mnras.oxfordjournals.org/content/436/3/2127 . To support the paper with detailed information, here is a full version with polarization, free-free emission and absorption. * Further developments: https://sourceforge.net/projects/galprop * Synchrotron_v3.tar: standalone computation of synchrotron emissivity including polarization, integration over electron spectrum, B-field models with Stokes. ...
    Downloads: 0 This Week
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  • 17

    gcr_convert

    converts cosmic-ray files from GALPROP for viewing / plotting.

    The GALPROP program (http://galprop.stanford.edu) computes cosmic-ray propagation in the Galaxy, in 2D or 3D. The ouput cosmic-ray distribution is in the form of FITS files which however are not convenient for viewing or plotting with the standard ftools program fv, since the files have 4 or 5 dimensional arrays (due to the momentum and species axes) while fv handles only 3 dimensional arrays. This program converts to fv-compatible FITS files, either from 2D to (R,z) or from 3D to (x,z) at y=0 or (x,y) at z=0, in each case for a chosen cosmic-ray species. ...
    Downloads: 0 This Week
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  • 18

    XSquare

    A graphics engine + toolkit.

    XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
    Downloads: 0 This Week
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  • 19
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 20
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 21
    Toxicity - Unity Game

    Toxicity - Unity Game

    Toxicity is an FPS developed in Unity3D game engine.

    Toxicity is a First Person Shooter , it is a level of a much bigger game I am planning to develop in future. It has mainly been developed to build my game programming skills in Unity 3D. This is my first 3D game. I have used help from various sources available on the internet and the credits list is in the game itself. Please if any game programmer/designer is interested in contributing to this project to make it better, feel free to contact me.
    Downloads: 0 This Week
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  • 22
    ...The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. AntTweakBar Web Site https://sourceforge.net/projects/anttweakbar/
    Downloads: 0 This Week
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  • 23
    ArmoredAvenger

    ArmoredAvenger

    Small 3d game of tanks

    This is a small game I made to test the Unity game engine.
    Downloads: 0 This Week
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  • 24

    Make 3D Mask 4 IJ

    Makes a 3D Object in ImageJ using Cross Section Interpolation

    User loads the image where an object will be identified in a few cross-sections. User users one of a few tools (including LiveWire) to identify object. 3D Object output as an Image Stack. Can be converted into a tesselated 3D object using Airway Morph at (https://sourceforge.net/projects/airwaymorpholog/) Uses ImageJ download .jar file, place into plugins folder, restart ImageJ
    Downloads: 0 This Week
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  • 25

    Ryanjoh FPS

    a simple FPS Game Platform make by Unity 3d

    When the game started, you will see a red wall in front. Aim by move up, down, right, left. Then press control key. it will shoot a blue ball. when the ball hit the wall, the wall will be destroyed. If there are parts not destroyed, aim again and shoot.
    Downloads: 0 This Week
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