Search Results for "mmorpg game engine" - Page 6

Showing 1760 open source projects for "mmorpg game engine"

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    Case Management Software for Social Services

    For human services organizations looking for case management software

    Collaborate is customizable case management software for non-profits and social services agencies with teams of 5+ staff.
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  • Visitor Management and Staff Sign In | Sign In App Icon
    Visitor Management and Staff Sign In | Sign In App

    Sign In App is a modern, enjoyable way to sign in visitors and staff, and book desks and meeting rooms.

    Our visitor management system streamlines registration, check-in, and authorization processes, while our facility management tools streamline room booking, resource allocation, and asset management. We prioritize security with our advanced risk mitigation measures, including health and safety protocols, emergency messaging, and robust analytics for thorough auditing.
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  • 1

    Prime Parse

    Review your prime parse data using this desktop tool

    This program allows you to review your outputted prime parse data in the luxury of not in game. This can be done through either importing files manually or using the browse tool to allow the program to find your ouputted parses.
    Downloads: 0 This Week
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  • 2
    jynew

    jynew

    Heros of Jin Yong 3D Remastered

    Heros of Jin Yong 3D Remastered is an open world RPG game with turn-based battle system. It is a non-profit game project which remastered the classic game Legends of Kim-Yong. This project supplies a framework for MODs and secondary development. You can play it on PC, Mac, mobile platform(or other supported platform).
    Downloads: 1 This Week
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  • 3
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 1 This Week
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  • 4
    DarkRadiant

    DarkRadiant

    Cross-Platform Level Editor for Doom3 and The Dark Mod

    Project has been moved to https://github.com/codereader/DarkRadiant! DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
    Downloads: 1 This Week
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  • Propelling Payments for Software Platforms Icon
    Propelling Payments for Software Platforms

    For SaaS businesses to monetize payments through its turnkey PayFac-as-a-Service solution.

    Exact Payments delivers easy-to-integrate embedded payment solutions enabling you to rapidly onboard merchants, instantly activate a variety of payment methods and accelerate your revenue — delivering an end-to-end payment processing platform for SaaS businesses.
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  • 5

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal.
    Downloads: 0 This Week
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  • 6
    The Mana World

    The Mana World

    2D Open Source MMORPG

    The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. It is licensed under the GPL, making sure this game can't ever run away from you. Explore this large, ever expanding world to defeat monsters, help NPCs and team up with friends as you achieve your goals. Get your weapons, armor and equipment through quests, monsters or crafting. Play mini-games, go on complex...
    Downloads: 0 This Week
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  • 7

    BlockGame

    An Simple GameEngine.

    This is simple game engine with Proprietary scripting language. You can make map by writing code, or using BlockGame Editor! or Play games!
    Downloads: 0 This Week
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  • 8
    Source of Mana
    Source of Mana is a 2D MMORPG using Godot to provide a modern player experience for a classic style of game that never really goes out of fashion. In Source of Mana you can live your medieval fantasy RPG adventure with friends and explore a world of magical tales and just pure silly fun. SoM is in the very early stages of development and updates will come soon. Stay tuned and join us on Discord or IRC to discuss the project! https://discord.com/invite/UnY77dR https://web.libera.chat...
    Downloads: 0 This Week
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  • 9
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • Make Recruiting and Onboarding Easy Icon
    Make Recruiting and Onboarding Easy

    Simple, easy-to-use applicant tracking and employee Onboarding system for any sized organization.

    Take away the pain and hassle associated with applicant recruitment, hiring, and onboarding with ApplicantStack. Designed for HR professionals and recruiters, ApplicantStack helps streamline the recruiting and onboarding processes to improve productivity and reduce costs. ApplicantStack provides a complete toolkit that includes tools for posting, launching, and advertising jobs, assessing and managing candidates, collaborating with teams, centralizing information for quick hiring and onboarding, and more.
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  • 10
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen...
    Downloads: 0 This Week
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  • 11
    Vanilla-oIT

    Vanilla-oIT

    An unmodified version of the MMORPG Impressive Title by KovuLKD

    A courtesy to the KITO community and all those nice people I got to know along the way. The title says it: This is a vanilla unmodified Impressive Title server hosted by me and released by the KITO community. It's intended mostly for testing and those rare few, who want nostalgia. Impressive Title was made open source in 2011 by KovuLKD: The original creator of the game. It was later maintained by the KITO community, which is still acting as a beacon for various oIT creators and server owners...
    Downloads: 0 This Week
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  • 12
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 13

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 14

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 0 This Week
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  • 15
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 0 This Week
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  • 16
    EquitySB

    EquitySB

    3D Scene Builder

    GameDirectorSB ( Pre - Alpha ) Updated:- 02-04-23 [ v1.25] Change Log:- https://equitysb.sourceforge.io/ChangeLog.html GameDirectorSB Is a WYSIWYG 3D Game/Scene Editor that can build stand alone executables we are in the early stages of development at the moment and releasing regular builds. GameDirectorSB is not trying to be an alternative to the Unreal Engine or Unity but a Quick method to build Scenes and 3D Visualizations as easy as possible with out the complexity...
    Downloads: 0 This Week
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  • 17
    Nuclear Interstellar Liquidation Squad

    Nuclear Interstellar Liquidation Squad

    Fast-paced side-scrolling space shooter

    In this retro-style shooter, you command the last remaining battle ship of the Nuclear Interstellar Liquidation Squad. You have to destroy the vicious aliens from the planet Yuggoth - the fate of the whole universe is at stake! This game originated as the first demo project of VatraLib, the game engine it was developed with.
    Downloads: 0 This Week
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  • 18
    Rollingcube

    Rollingcube

    3D puzzle game based on Kula World and Cubosphere

    Rollingcube is a puzzle game in which we control a ball, which must overcome all kinds of problems and enemies, make jumps and navigate the structures made up of cubes, in order to find all the keys and thus reach the exit! Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be. You can...
    Downloads: 0 This Week
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  • 19

    Dpmaster

    Dpmaster, an open master server

    Dpmaster is a lightweight master server written from scratch for DarkPlaces, LordHavoc's game engine. It is an open master server because of its free source code and documentation, and because its Quake III Arena-like protocol allows it to fully support new games without having to restart or reconfigure it. In addition to its own protocol, dpmaster also supports the master protocols of "Quake III Arena" (Q3A), "Return to Castle Wolfenstein" (RtCW), and "Wolfenstein: Enemy Territory" (WoET).
    Downloads: 0 This Week
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  • 20

    ZAPH

    Tools and Z80 engine for creating adventure games.

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 21
    Pentagram
    A game engine for running Ultima 8 on modern operating systems.
    Downloads: 0 This Week
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  • 22
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 0 This Week
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  • 23

    SpaceDivisions

    SpaceStations, StarShip Division.

    StarShip Division this game project. Imitation move battle big starship in open space or on orbits of planets.
    Downloads: 0 This Week
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  • 24
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 25

    ChaosEsqueAnthologyVolume3

    Volume 3 of ChaosEsque Anthology

    This volume is to house mega-texture style opensource maps for ChaosEsque Anthology Q: Why isn't it on the main disc or volume 2 A: Megatexture style maps use a texture per-map: which can be up to 600MB or more in size. This warrants them to be placed on a seperate disc. A2: The mega-texture style maps are mostly obj files as maps: and thus require the use of the newer versions of the engine: which are available in source code form on the main disc; however the compiled version is usually...
    Downloads: 0 This Week
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