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GSG is a cross platform [Windows/Linux] 3d, OpenGL based space shooter with a realistic physics engine. It will be online multiplayer with single player training missions, and is being developed by a crew of guys at Lehigh University.
1st 3D gameengine built in C# for .NET, Visual3D Engine's predecessor
The first 3D gameengine built in C# for .NET, predecessor to the Visual3D GameEngine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Evening is a gameengine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
High level OpenGL framework and gameengine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use gameengine.
Alienz is still in a beta form, known as Genesis. This is a 3D openGL Role Playing Game. It will need more help once GX Labs finishes off the shiny new beta. it will have features that will allow the engine to be useful long after the original release...
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
Who doesn't know chess? Who doesn't know c#? why not mixing the together?
ExCs is a chess game whose engine and the GUI are written totally in C# without any kind of external library inclusion.
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UShock is an Unreal viewer or all Unreal game series levels - reading the binary Unreal package format (tested on Unreal1, UT99, WOT, Unreal2, UT2003/4). I wrote this program to understand whats going on inside Unreal engine technology.
FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
SGE (Serpent GameEngine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
This is a online account system for use with the Torque GameEngine. It is designed to work on many database platforms. It works both in-game, using the GET method to pass information, and with an online account administration system.
An SDL multiplayer snake game like Dune. Written in C using SDL. The idea is to construct a robust and simple gameengine to make it easy to add objects to the game.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a gameengine.
Xaya is a Java-based editor and a gameengine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
JGM: Java Game Maker is a simple tool ( GameEngine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
A game with vehicle physics and a landscape engine. It now has a first-person mode with rocket launcher which can deform the terrain. It also has a vehicle that can be driven. The landscape engine uses variable Level-Of-Detail with geomipmapping.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
Lamia or Lamia Engine is the modern generation free distributable and open source gameengine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.