Search Results for "mud mapper linux" - Page 45

Showing 1406 open source projects for "mud mapper linux"

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  • 1
    This projects is a central place for sharing, modifying and discussing tools made for the NoX-Wizard Ultima Online Server Emulator.
    Downloads: 0 This Week
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  • 2
    The time of the Rebels and Imperial Battle is over. The Empire has been beaten. The Republic has risen again from the ashes. The Empire still exists but its not as powerful as it once was. The empire and republic arn't the only things
    Downloads: 0 This Week
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  • 3
    A new Polish MUD, the first serious engine being written in Ada95. It has the Lua scripting engine built-in for maximum flexibility.
    Downloads: 0 This Week
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  • 4
    The intent of this project is to create a large distributed computing engine that will put all of its resources in to a Massive Multi-Player game in a very detailed realistic world. When the users sytem is idle (or not currently playing the game), their
    Downloads: 0 This Week
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  • 5
    Trident Rising is a fictional universe and MUD server set in that universe. We hope to expand to include fan fiction.
    Downloads: 0 This Week
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  • 6
    Fealdia is a graphical Online Role Playing Game which aims to merge the good sides of both Crossfire and Dransik Classic.
    Downloads: 0 This Week
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  • 7
    The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
    Downloads: 0 This Week
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  • 8
    Engine that allows users to interact with multiple worlds all tied together in one story. All viewed through a web-browser. Includes handling of dialogue, events, Flash cut-scenes, item management, multiple-user interaction, battles, and beyond.
    Downloads: 0 This Week
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  • 9
    The Flat Earth MUD driver project aims at a C++ driver, that supports: - A game written in a subset of C++. - Imposes no limitations on what the game can be. - Supports an interpreted version of the lib language as well - Allows online compilations to
    Downloads: 0 This Week
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  • 10
    Kmc aims to be a mud client that is easy to use but powerful. The two top priorities are power through scripting and configurability, and user comfort. Features ANSI, mud profiles, logging, command history, split/full screen mode and scripting via Perl.
    Downloads: 0 This Week
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  • 11
    ACLocator is a localization program for Asheron's Call.
    Downloads: 0 This Week
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  • 12
    <p> A new cartography mapping tool was introduced with the new Everquest:Legacy of Ykesha(tm) extension in March'03. This tool allowed players to view, edit and create maps of most zones in the Everquest world. The EQ Map Viewer program is an open
    Downloads: 1 This Week
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  • 13
    System to track DKP (Dragon Kill Points) in the Everquest game. Written in PHP with a MySql backend.
    Downloads: 0 This Week
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  • 14
    It's a mud.
    Downloads: 0 This Week
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  • 15
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 16
    A core MOO database from which other MOOs can be created. Based on FooCore. Deprecated in favor of more recent versions of FooCore.
    Downloads: 0 This Week
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  • 17
    HoSpace is a three dimesional space engine for the text based MUSH platform of PennMUSH (http://www.pennmush.org). It enables players in a text room to room environment to appear to travel through space and trade or even have battles. It includes real
    Downloads: 0 This Week
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  • 18
    Provides status of the Shadowbane (www.shadowbane.com) servers graphically. Similar to the sbtray tool, but written in Java (i.e. it uses a window instead of a tray icon), which allows both Mac and Windows users to make use of it (Shadowbane runs on both
    Downloads: 0 This Week
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  • 19
    This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
    Downloads: 0 This Week
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  • 20
    g-neric permits fast community management. it contains generic code in php liek a framework. it includes member management designed for MMORPG, a forum with html support, screenshot and smiley galery support, mailing support, news engine, ...
    Downloads: 0 This Week
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  • 21
    This is a space exploration/trading game that will eventually let thousands of players to play in the same game universe. It will grow to include many types of sub games: strategic conquest, role playing, trading, etc.
    Downloads: 0 This Week
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  • 22
    This project implements the core Dungeons and Dragons rules in a reusable library, client, and server that you can use to build the most exciting adventures you can think of, or join others in assaulting the vast untamed lands of their imaginings.
    Downloads: 0 This Week
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  • 23
    gqmud is developed by a two man team, mike and chris. Their goal is to provide the linux community with a client that rivals MegaMUD in power. Keep your eyes open, we're serious this time =)
    Downloads: 0 This Week
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  • 24
    UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
    Downloads: 0 This Week
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  • 25
    `regen' ("reinc generator") is a utility for the players of ZombieMUD which allows previewing different race/guild combinations before your actual reincarnation and checking whether you can afford such a character, ie. have enough experience.
    Downloads: 0 This Week
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