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ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
CrossGDK is an OpenSource Crossplatform Game Development Kit for C++.
On the supported operating systems we use the native APIs to gain highest performance.
CrossGDK is based on OpenGL and OpenAL.
The main purpose is the creation of modern 3D games.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
The SxEngine or "SxE" is a highly modular and cross platform game engine now in development. Its intended to be an effective solution for creating any kind of modern 3D/2D game.
The Zyzzx Engine is a cross platform next generation game engine aimed at allowing games to be created with as little knowledge of its internal systems as possible.
An open source project about creating a fully featured 3D Football (soccer for americans) game. Based on Ogre3D for graphics, still under consideration about the rest of the game's engine components.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
A 3D space sim adventure game. Please email patches to tomm@riseup.net or to the developer mailing list: http://mail.pioneerspacesim.net/mailman/listinfo/pioneer-dev_pioneerspacesim.net
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
Ray3d is a multi-platform 3dgame engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
This Sprite Game Framework Engine is a collection of extremely useful sourcecode files that you can use to make a professional game rapidly and easily.
It also contains extension feature, function for HGE.
Supertux 3D is 3D of the gpl'd 2D game Supertux. it uses a heavily modified version of the logic systems from yofrankie, textures from various games, the sounds from supertux2d and my own models. all of the 2d levels will be copied eventually.
ACRASH is an open implementation of the CRASH Monte-Carlo continuum radiative transfer scheme presented in Ciardi et al. 2001 and Maselli et al. 2003. This code solves the radiative transfer equation for any geometry in 3D using a Monte-Carlo scheme.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.