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SensorShootSim is a shooting simulationsystem in Ad-Hoc sensor networks. This shooting simulation is writen in on nesC, which is based on C, by the IMUS Research group at NCKU.
InteliPet is an Intelligent Virtual Pet Content Management System, including Shops, User-Shops, Pet Skills, and more. Requires only PHP & MySQL at this time. Currently we are building the CMS.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
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Coldfire is a Space Simulation Adventure game. The player will be involved in combat and space flight, navigating asteroid fields and performing hair raising maneuvers. There will be multi player support for dogfights against AI and humans.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
This program tries to simulate a simple computer. Users can write assembly programs for this simulator, which can be loaded and interpreted as instructions. An OS is also included with it, providing process dispatching and file system functions.
Web-based community portal-style system for managing and modeling Parecon ( http://www.parecon.org/ ) processes and institutions. Potential uses include simulation, education, demonstration and management of real Parecon shops.
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A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
Soft for ab initio and MD simulating of water system. Contains program for ICE: construct ice, specific monte-carlo simulation, proton rearrangement calculations; for PDB-water: calculate rotation energy profile, for Effective Fragment simulations.
FFDev is a suite of utilities for the creation (and deployment) of custom force fields (interaction potentials) for atomistic simulation, derived wholly or in part from ab initio quantum chemistry calculations.
Simulation-System for cell-evolution according to Darwin's theories.
The system consists of a server, simulation-units and several clients.
The simulation can be computed by many computers simultaneously.
ABSim is an Agent-Object-Relationship (AOR) simulationsystem based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
RoBOSS is an advanced robot simulator, that can simulate numerous groups of most sophisticated machines in 3D virtual world. It offers high quality of dynamics simulation, convenient API, 3D visualization, and many supporting tools.
PROJECT IS BEING DEVELOPED UNDER A DIFFERENT NAME: Please visit http://sourceforge.net/projects/modelbuilder/ Datamodeler gives scientists and engineers the possiblity to find any multivariate model for any dataset, how complex or large both may be.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
OpenFlower is a free and open source CFD code (for Linux and Windows) mainly intended to solve the turbulent incompressible Navier-Stokes equations with a LES approach. It can deal with arbitrary complex 3D geometries with its finite volume approach.
Our ambition in this project is to use Blitz to design a free 3D open source game creation system that is easy for the beginner and powerful enough for the advanced user.
Win32-Linux-Vxworks portable interface for embedd systemsimulation, client
code using BoardSimLib can be debug and test in the window or linux
platform, and easily ported to embedded system(with Vxworks)
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.