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ciperf is used to calculate the -b and -l values for iperf in order to produce a chosen udp packet throughput (overhead = 51 bytes) in respect to some variables which may change the calculation of the parameters (e.g. computers, links, ...).
The SESAME (Simulation of Embedded System Architectures for Multilevel Exploration) software system is an embedded system co-simulation environment and research tool which implements the ideas of the SESAME project at the University of Amsterdam.
Virtual RTAI Lab is a project aimed to develop an educational platform for Control System Design. It is composed by a server running on linux rtai and a java client, which allow the user to better understand parameters changing in real-time control.
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The Tomographic Image Reconstruction Interface of the Universite de Sherbrooke (TIRIUS) is a Qt-based user-interface software for reconstructing 3D images from data generated by real apparatus or generated by the GATE Monte Carlo simulator.
This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
PyMaTi is a simple and easy to use GUI for numerical and scientific computing in Python. It surrounds well know packages NumPy and Matplotlib and provides possibility to immediately play with numerical python from intuitive user interface.
Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
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GGOS is a Graphical Simulator of the gravity interaction written in C. It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
Subverse Project is a system to agent interaction in a virtual world with objective of studies and learns of Artificial Intelligence algorithms. It is a set of parts to create a simulated environment of Artificial Inteligence and learning.
A collection of modeling tools for system comprehension.
Includes
1) DEMOS2K - a semantically justified version of DEMOS
2) SAVANT - a tool for evaluating system availability
3) GOLDSTAR - an arbitrary reward calculation system.
RNGSHARP is an easy to extend C# library for generating generic objects with a specific probability or random numbers from a wide variety of distributions. Library provides mix distributions system and a way to set output accuracy.
BRMABench is a system of benchmark per comparison. This benchmark makes diverse routines of test in one determined time, the final time expense is always the same and what it determines score it is the amount of interactions in this same time.
Windowed walking robot simulationsystem (based on Qt v.4 library). Allows projecting kinematic model of robot, planning robot movement, and movement simulation with gait parameters visualization. Program stores all data in XML files.
TOAST (Trust Organisational Agent System Testbed) is a simulation framework used to evaluate and compare different trust models for agents embedded in organisational systems.
The program system JCASim is a general-purpose system for simulating cellular automata in Java. It includes a stand-alone application and an applet for web presentations.
Noemol is a graphical program for calculation of multi-spin nuclear Overhauser effects (nOes) in nuclear magnetic resonance (NMR) spectroscopy, it is a valuable tool for scientists involved in structural biology and chemistry.
A small collection of PHP scripts for your website to provide several functionalities for Live for Speed, such as reading all server information, show which members of a team are online and so on.
Simulation framework for power aware Wireless Sensor and Actor Network nodes to model all layers of the communication system, the application, the power supply and energy management, the digital processing unit and the sensor-actuator interface.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
Cervelletto is a neural network simulator. It uses a new neural model based on biological, neurological and psychological studies. [it's not yet completed... just give me some weeks! sorry!]