Showing 437 open source projects for "scene"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    ...Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 193 This Week
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  • 2
    Text-to-lottie

    Text-to-lottie

    Generate production-ready Lottie animations with Claude Code or Codex

    ...It provides a text-to-lottie skill that helps an agent create animation projects from prompts, SVGs, screenshots, real data, or motion design instructions. Each generated animation lives as a scene inside a project and updates inside the included player as the agent edits the Lottie JSON. The project includes guidance for better prompts, including timing language, camera movement, frame rate, duration, and customizable controls. Generated files can be used directly as Lottie JSON or imported into After Effects for refinement. ...
    Downloads: 1 This Week
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  • 3
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
    Downloads: 11 This Week
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  • 4
    OpenRGB

    OpenRGB

    Open source RGB lighting control

    OpenRGB is a cross-platform, vendor-agnostic RGB lighting controller that frees you from proprietary motherboard or peripheral utilities. It talks directly to supported devices and exposes a unified interface for setting colors, animations, and per-LED layouts across brands. The app supports running as a standalone GUI, a headless server, or a networked client so multiple machines can synchronize lighting. Profiles make it easy to save and switch complex scenes, and a graphical LED map helps...
    Downloads: 155 This Week
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  • 5
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    ...Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance, semantic segmentation, etc.) for each of those camera poses. Usually, you will run your script multiple times, each time producing a new scene and rendering e.g. 5-20 images from it. With a little more experience, it is also possible to change scenes during a single script call, read here how this is done. ...
    Downloads: 0 This Week
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  • 6
    Qwen-Image-Layered

    Qwen-Image-Layered

    Qwen-Image-Layered: Layered Decomposition for Inherent Editablity

    Qwen-Image-Layered is an extension of the Qwen series of multimodal models that introduces layered image understanding, enabling the model to reason about hierarchical visual structures — such as separating foreground, background, objects, and contextual layers within an image. This architecture allows richer semantic interpretation, enabling use cases such as scene decomposition, object-level editing, layered captioning, and more fine-grained multimodal reasoning than with flat image encodings alone. By combining text and structured image representations, it aims to facilitate tasks where both descriptive and structural understanding are important, such as detailed image QA, interactive image editing via prompt layers, and image-conditioned generation with structural control. ...
    Downloads: 6 This Week
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  • 7
    pix2pixHD

    pix2pixHD

    Synthesizing and manipulating 2048x1024 images with conditional GANs

    ...It is widely used to convert structured inputs such as semantic label maps into realistic images, making it particularly valuable in applications like autonomous driving simulation, face synthesis, and scene generation. The model improves upon earlier GAN approaches by introducing multi-scale generators and discriminators that enable stable training and fine detail generation at large resolutions. It also supports interactive editing, allowing users to modify semantic regions and regenerate images with realistic adjustments.
    Downloads: 0 This Week
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  • 8
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. ...
    Downloads: 6 This Week
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  • 9
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    ...Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the ability to embed Python for advanced control and custom gameplay features. The engine handles essential visual novel conventions like save and load systems, rollback to previous text, scene transitions, and UI menus, so creators can focus on the story and player experience. Because it’s built on Python and widely supported across platforms, Ren’Py games can run on Windows, macOS, Linux, mobile devices, and even in browsers with HTML5 builds, helping developers reach a broad audience.
    Downloads: 89 This Week
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  • 10
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    ...The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. Newton supports OpenUSD for modern 3D scene representation and interoperability, making it suitable for complex simulation ecosystems. It is developed as a Linux Foundation project with contributions from major organizations like NVIDIA, Google DeepMind, and Disney Research, highlighting its relevance in cutting-edge robotics and AI development.
    Downloads: 0 This Week
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  • 11
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    ...This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and disentangled object representations for enhanced interactivity. The architecture integrates panoramic proxy generation, semantic layering, and hierarchical 3D reconstruction to produce high-quality scene-scale 3D worlds from both text and images. HunyuanWorld-1.0 surpasses existing open-source methods in visual quality and geometric consistency, demonstrated by superior scores in BRISQUE, NIQE, Q-Align, and CLIP metrics.
    Downloads: 3 This Week
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  • 12
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 16 This Week
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  • 13
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 15 This Week
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  • 14
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    ...Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and rotation components are synced, but if you want to sync other components or child components you need to define a schema. For more advanced control over the network messages see the sections on Broadcasting Custom Messages and Options. ...
    Downloads: 2 This Week
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  • 15
    Lyra 2

    Lyra 2

    Project Lyra: Open Generative 3D World Models

    ...It combines elements of computer vision, generative modeling, and spatial intelligence to produce dynamic and navigable virtual worlds. The architecture is designed to handle both 3D and 4D scene generation, making it suitable for applications such as simulation, gaming, and virtual environments. By emphasizing open implementations, the project provides researchers and developers with access to cutting-edge generative modeling techniques.
    Downloads: 0 This Week
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  • 16
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    Instant Neural Graphics Primitives, is an open-source research project developed by NVIDIA that enables extremely fast training and rendering of neural graphics representations. The system implements several neural graphics primitives including neural radiance fields, signed distance functions, neural images, and neural volumes. These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and...
    Downloads: 0 This Week
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  • 17
    DistroAV

    DistroAV

    DistroAV (formerly OBS-NDI): NDI integration for OBS Studio

    DistroAV is an open-source integration plugin for OBS Studio that provides Network Device Interface (NDI) support so users can send and receive live audio and video over IP networks directly within OBS, formerly known as the OBS-NDI project before being renamed. By implementing NDI input sources, dedicated output transports, and special filter modes, it allows creativity-oriented workflows such as capturing remote cameras, sharing scenes between machines, or distributing live feeds without...
    Downloads: 69 This Week
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  • 18
    Fast3R

    Fast3R

    Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

    ...Built on PyTorch Lightning and extending concepts from DUSt3R and Spann3r, Fast3R unifies multi-view geometry, depth estimation, and camera registration within a single transformer-based architecture. It outputs high-quality 3D scene representations from unordered or sequential views, scaling to large datasets and varied camera intrinsics. The repository includes pretrained models, Gradio-based demos, and modular APIs for direct integration into research or production workflows.
    Downloads: 0 This Week
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  • 19
    ursina

    ursina

    A game engine powered by python and panda3d

    ...It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate. The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 45 This Week
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  • 20
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently...
    Downloads: 26 This Week
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  • 21
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video diffusion model with an efficient long-range world exploration engine powered by auto-regressive inference. ...
    Downloads: 1 This Week
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  • 22
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 2 This Week
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  • 23
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 12 This Week
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  • 24
    Manim Python

    Manim Python

    Animation engine for explanatory math videos

    Manim is a Python library and animation engine designed for creating precise, programmatic mathematical visuals—famously used by 3Blue1Brown. It enables developers and educators to script animations using code and produce high-quality explanatory math videos.
    Downloads: 0 This Week
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  • 25
    Three.js Skills for Claude Code

    Three.js Skills for Claude Code

    Collection of Three.js skill files

    Three.js Skills for Claude Code repository is a curated collection of modular skills and educational code aimed at helping developers learn and apply Three.js, the popular JavaScript library for 3D graphics on the web. It groups foundational lessons, examples, and utilities that make it easier to set up 3D scenes, work with cameras, lighting, materials, shaders, and animation loops, and handle user interactions in a browser context. The project functions as a toolbox of practical snippets...
    Downloads: 7 This Week
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