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A C++-based character management software for The Dark Eye, third edition (note: TDE v3 was only released in German (as "DSA")). Planned to include an IRC client with game-relevant additions like automated skill checks. This project also houses h422, a
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
World of Fable is a partially text-based MMORPG. It goes above and beyond the current available text-based games and features things like PvP (ctf, koth, dm), player-Created content, player-run shops, casinos, live streaming music, and a huge world.
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The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
ZETA stands for ZETA's an Extensible Text Adventure. It's a program that reads data from a number of human-readable text files to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures.
This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
Spacemaps is a library that aims to create support for web based strategy games.
Its goal is to create a complete space map suite able to save, load, map and user specific maps, with html support for link mapping and tagging.
New BBCodes to link World of Warcraft data Direct from Oficial Armory website [wow]Item Name[/wow] for items [char=Realmname]Charname[/char] for characters
Tales of Mandicor will be a free mixture of a heavily quest driven RPG, a roguelike, a turn based tactics game, a grand strategy game, a population simulator and it will even have an algorithmic music generator. Furthermore, it will have sandboxy qualities but multiple endings and modding capabilities.
The game is about large scale things as it's going to have wars and in one of the possible 'endgames' the player might even control a nation as a king or an emperor or they might try to achieve democracy. ...
This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.
Crafting and resource data pages for the preCU age of Star Wars Galaxies. Akin to swgcraft but for the preCU age only with more data filled in and open source so any user can set up a site for use with their own server or the one they (will) play on.
Character generation web application using the microlite20 ruleset. Generate character, export it to PDF suitable for printing. Is built in an open way to support various extra ruleset options available from the Macropedia.
Armory Interface (short: ai) is a script to include informations of World of Warcraft items from the Armory (Blizzard Web-Database) as PHP object or as MouseOver boxes output, like in the Armory self, but with clean and semantic markup (XHTML) and JS/CSS
Darkcrow will be a fully featured 3d mmorpg game built using Ogre3d engine and others, it will support linux/mac/windows as plataforms and its combat is oriented on the famous Final Fantasy Tactics(c) from SquareEnix(c)
get_ranking_gtk is a gui-based webpage-searching program. It searches the online-ranking of the MMOG Regnum Online for all statistics about a given player and shows them to the user. It requires additional Ruby, GTK and Ruby-Gnome2.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
A RPG system written to run inside LambdaMOO, based on Wizards of the Coast System Reference Document. Note: Argon is distributed with the LamdaMOO core and database. Please refer to them for their own licenses.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.