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AION is short for Artificially Intelligent Object Navigation. This originated as the code for Team AION's entry into the 2005 DARPA Grand Challenge autonomous robotic vehicle race.
We are students from the Technical University of Federico Santa Maria (Universidad Técnica Federico Santa María, UTFSM) developing an a team of autonomous robots that play soccer for the robocup.org small size category.
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Administer your LAN Party efficiently with Autonomous LAN Party (ALP)! This LAN Party management software package has support for Single Elimination (and Free for All), Consolation, Double Elimination, and Round Robin tournament types.
NavDrive is a complete hardware and software system for autonomous robots. NavDrive software consists of a framework of runtime configurable components and a mechanism for controlling their instantiation and execution without an operating system.
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
Apex is a software architecture and development toolkit for creating intelligent, autonomous agents. Applications for such agents range from control of robots to mission planning, usability analysis, and simulation-based training of human operators.
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A-Life game, players can create and release MAAGs (Mobile Autonomous AGents) into the world using a variety of programing languages. Also multiplayer rpg, where players can enter the world and interact with the differents MAAGs.
The Autonomous is a powerful framework to make autonomous class tests. With it you can make the autonomous objects with your operations, specify one behavior then start the process. The tests will be executed in linear, circular or aleatory way. Enjoy!
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
PDXBotComp is a PHP/MySQL driven system to manage autonomous robot competitions. It has the following major features:
- Registration of robots and humans with pictures
- Ability to declare multiple events
- Uses double elimination structure
ADTL or Audio Data Transfer Library provides a light library that allows developers to transfer binary data over a sound card. This library is intended for low-bandwidth radio transmission for use in autonomous or r/c related applications.
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation. OpenSteer provides an app which displays predefined demos of steering behaviors. You can prototype, visualize and debug your own as a plug-in.
Mnet is a distributed file store. It is formed by an emergent network of
autonomous nodes which self-organize to make the network robust and efficient.
This project intends to develop a system to control the vehicles over a wireless network. Each vehicle contains embedded software that interfaces with a set of sensors and actuators that allow the vehicle to navigate, to communicate with roadside sensors,
J-Sim (previously known as JavaSim) is a component-based, compositional simulation environment written in Java. It is built upon the autonomous component architecture (ACA), a component architecture at the implementation level.
NAP is a middleware built on top of Microsoft .NET web services infrastructure that implements an agent platform and a development framework designed to build and deploy multiagent systems.
An agent is an independent and autonomous process that has
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
Jeep is a modular, abstract and distributed evolutionnary programming core written in Java, allowing to grow autonomous agents as well a gene pool (as in genetic algorithms).
The RoboCup competition is an international event in which teams of
autonomous robots play soccer against one another. This project
provides resources for the RoboCup F180, or small-sized league.
It also provides a mechanism through which teams can c