Showing 11335 open source projects for "linux game"

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  • 1
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from...
    Downloads: 20 This Week
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  • 2
    ares

    ares

    ares is a cross-platform, open source, multi-system emulator

    ares is a highly accurate, cross-platform multi-system emulator focused on long-term preservation and faithful reproduction of classic gaming hardware. It is a descendant of earlier projects like higan and bsnes, inheriting a strong emphasis on correctness over raw performance. Unlike many emulators that prioritize speed, Ares deliberately adopts design choices that simplify code structure and improve readability, even if this results in slower execution. This makes it particularly valuable...
    Downloads: 12 This Week
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  • 3
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 4 This Week
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  • 4
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 3 This Week
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  • 5
    Ring Programming Language

    Ring Programming Language

    Simple and flexible programming language for applications development

    Simple and flexible programming language for applications development. Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Metaprogramming, Declarative programming using nested structures, and Natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games, and Mobile applications.
    Downloads: 6 This Week
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  • 6
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 0 This Week
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  • 7
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 0 This Week
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  • 8
    nw_wrld

    nw_wrld

    nw_wrld is an event-driven sequencer for triggering visuals

    nw_wrld is a procedurally generated world-building engine tailored for game developers and interactive storytellers who want to craft rich, random yet coherent environments without hand-crafting every detail. It uses noise functions and modular terrain algorithms to generate expansive maps, diverse biomes, and layered features like rivers, mountain ranges, forests, and resource nodes. The system is designed to be extensible, letting developers plug in new generation rules or tweak parameters...
    Downloads: 2 This Week
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  • 9
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 0 This Week
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  • 10
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the...
    Downloads: 0 This Week
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  • 11
    PIKAPIKA

    PIKAPIKA

    A beautiful, easy-to-use and ad-free comic and game client

    A beautiful, easy-to-use and ad-free manga client that can run on Windows/MacOS/Linux/Android/IOS. There are restricted levels of content in this APP (such as explicit/bloody/violent/drug abuse), users under the age of 18 must use it accompanied by a guardian, and please abide by local laws and regulations. Your star and issue are a great encouragement to developers, you can download the latest source code/installation package from the source warehouse, and express support/suggestions....
    Downloads: 13 This Week
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  • 12
    Enigma

    Enigma

    Enigma is a puzzle game

    Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock and Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones ...
    Downloads: 12 This Week
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  • 13
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 9 This Week
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  • 14
    Furnace

    Furnace

    A multi-system chiptune tracker compatible with DefleMask modules

    Furnace is a powerful multi-system chiptune tracker that enables users to compose music using the sound chips of classic computers, consoles, and arcade hardware. It supports an extensive range of audio chips, including FM synthesis, wavetable synthesis, and sample-based systems, making it one of the most versatile trackers available. The software is compatible with multiple operating systems and can be used both as a standalone application and as a development tool for retro-style audio...
    Downloads: 7 This Week
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  • 15
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups. The software is built with performance and flexibility in mind, supporting a wide range of devices including desktops, embedded systems,...
    Downloads: 14 This Week
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  • 16
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    Emscripten is a complete open-source compiler toolchain that transforms C, C++, and other LLVM-based source code into WebAssembly (and JavaScript), enabling native‑like applications to run in web browsers, Node.js, and other Wasm environments. While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten...
    Downloads: 11 This Week
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  • 17
    Colyseus

    Colyseus

    Multiplayer Framework for Node.js

    Colyseus is a multiplayer framework for Node.js that simplifies the creation of real-time multiplayer games and applications, providing a robust and scalable solution for developers.
    Downloads: 1 This Week
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  • 18
    Blueprint Framework

    Blueprint Framework

    Powerful, fast and developer-friendly extension framework

    Blueprint Framework is an open-source extension framework for Pterodactyl, a popular game server management panel. It enables developers to create versatile, easy-to-install extensions that system administrators can deploy within minutes, without the need for custom coding across multiple panel modifications. Blueprint aims to provide a powerful, fast, and developer-friendly environment for building and managing extensions, offering comprehensive documentation, developer commands, and...
    Downloads: 7 This Week
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  • 19
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom...
    Downloads: 13 This Week
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  • 20
    SDL

    SDL

    Simple DirectMedia Layer

    ...It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. ...
    Downloads: 8 This Week
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  • 21
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 6 This Week
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  • 22
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 15 This Week
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  • 23
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing to...
    Downloads: 17 This Week
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  • 24
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    imgui-java is a comprehensive Java binding for Dear ImGui, the popular immediate-mode GUI library used for real-time tools and debug interfaces. This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for...
    Downloads: 5 This Week
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  • 25
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely...
    Downloads: 1 This Week
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