Search Results for "audio development" - Page 13

Showing 679 open source projects for "audio development"

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  • 1
    Go Web

    Go Web

    Set of audio and video tutorials

    "Go Web Basics" is a set of audio and video tutorials for the Go language produced by Google. It is mainly for learners who want to learn more about Go Web development after completing the "Go Programming Basics" tutorial. "Go Web Basics" is a set of video and audio tutorials for the Go language produced by Google. It is mainly for learners who want to learn about Go Web development after completing the "Go Programming Basics" tutorial.
    Downloads: 1 This Week
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  • 2
    onewaytogo-audio

    onewaytogo-audio

    Development has moved to github

    onewaytogo-audio is the audio version of onewaytogo, for the blind and the sighted. It's a simple action puzzle game inspired by 1990 game named Sensitive by Oliver Kirwa. Gameplay is somewhat different though. This is my first audio game, so please don't hesitate to give feedback on Discussion page, so I can make this game and future ones better.
    Downloads: 0 This Week
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  • 3
    HyperImage Virtual Research Environment
    The HyperImage platform supports the linking of (audio)-visual objects, texts and mixed-media documents. References between images in total, regions of images, annotations regarding the images, and other media, are achieved by means of hyperlinks.
    Downloads: 0 This Week
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  • 4

    Analyzer for Files

    A tool to look into file contents

    Analyzer for Files (AoF) is a tool to look into file contents, analyze the structure with installed plug-ins, and show the results with several split windows including converted data and a tree if successful. It was designed as a workbench with a core and plug-in extensions. It can handle the normal plain-text file and data, complex binaries supported with the corresponding plug-ins. What's more, the developers can deploy and release their own plug-ins according to the plug-in developing...
    Downloads: 0 This Week
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  • 5
    J-Syncker
    This application assists in generating pre-compositional material based on a computational interpretation of the 'Schillinger System of Musical Composition' (Schillinger 1946).
    Downloads: 0 This Week
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  • 6
    eChanter is an Open Source electronic bagpipe project, based on the Arduino platform, using capacitive touch sensors, with polyphonic wavetable synthesis PCM audio at 8KHz. See Files for the development version, eChanter v3.0.
    Downloads: 2 This Week
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  • 7

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 8
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 1 This Week
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  • 9
    A Python library to create sophisticated multilingual IVR applications. NOTICE. The repository is frozen, please find the latest version of the software at https://github.com/sippy/vapp
    Downloads: 0 This Week
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  • 10

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 11
    Aurora.js

    Aurora.js

    JavaScript audio decoding framework

    Aurora.js is a JavaScript framework that simplifies audio decode pipeline implementation—covering source, demux, decode, and playback stages. It provides high-level APIs for inspecting and playing audio, supports plugins for decoders (MP3, AAC, FLAC), works in browser and Node.js (via Browserify), and abstracts browser audio APIs.
    Downloads: 0 This Week
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  • 12
    Playmidi

    Playmidi

    Play midi files via external midi devices or soft synth.

    Playmidi is a web and curses and SDL-based MIDI file player for Linux and MacOS and Chrome (via Web MIDI and Web Audio apis). All recent development has moved to https://github.com/nlaredo/playmidi It supports software rendering of midi files via SDL audio and can also output midi events to external midi devices (in time with SDL audio soft synth) via both alsa sequencer api (linux) and coremidi api (osx). Math-based synthesis (when no sf2 is loaded and no external midi output is set) is planned to evolve over time to support most of the features found in a minimoog voyager, and wavetable based sf2 support is expected to evolve to properly emulate all the features of a roland sc88 (but not there yet). ...
    Downloads: 0 This Week
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  • 13
    TimeDoctor
    TimeDoctor is a tool to visualize execution traces of tasks, queues, cache behavior, etc. While originally targeting embedded media processors and includes specific features for analyzing audio/video streaming applications it has wider applicability.
    Downloads: 0 This Week
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  • 14

    High-order HMM in Matlab

    Implementation of duration high-order hidden Markov model in Matlab.

    Implementation of duration high-order hidden Markov model (DHO-HMM) in Matlab with application in speech recognition.
    Downloads: 0 This Week
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  • 15
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering...
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    Downloads: 248 This Week
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  • 16

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 17
    DR14 T.meter

    DR14 T.meter

    Compute the DR14 of a given audio file according to the procedure desc

    Introduction to DR14 T.meter DR14 T.meter is a free and opens source command line tool for computing the Dynamic Range of your music according to the procedure used in the off-line meter released by the Pleasurize Music Foundation. This tool is very useful to measure how is loud your music and for understanding that a good quality album always has also a good dynamic, and it's also useful for understanding the effects of the so called loudness war. Dr14 t.meter is released under the...
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    Downloads: 2 This Week
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  • 18
    Marsyas (Music Analysis, Retrieval and Synthesis for Audio Signals) is a framework for developing systems for audio processing. It provides an general architecture for connecting audio, soundfiles, signal processing blocks and machine learning. Source code at SF is outdated! Marsyas is now hosted at GitHub: https://github.com/marsyas/marsyas Downloads are now provided at Bintray: https://bintray.com/marsyas
    Downloads: 0 This Week
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  • 19
    GNU Telephony

    GNU Telephony

    GNU Telephony Services and Applications

    GNU Telephony intends anyone to use free as in freedom software for telephony, and to do real-time collaboration freely and privately over the Internet, with the freedom to do so on any platform they choose to use.
    Downloads: 0 This Week
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  • 20
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 21

    WebMod

    Web Module Audio Player

    This project has been moved to github: https://github.com/tenry92/webmod
    Downloads: 0 This Week
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  • 22
    JACK Audio Connection Kit - Qt GUI Interface: A simple Qt application to control the JACK server daemon.
    Downloads: 0 This Week
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  • 23
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 24
    qAllInOne

    qAllInOne

    A media player which can play any format for different platforms

    ...Developers from everywhere are free to contribute and help with the development of qAllInOne since its Open-Source.
    Downloads: 1 This Week
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  • 25
    JAAD
    JAAD is an open-source AAC decoder and MP4 demultiplexer library written completely in Java. It is platform-independent and portable.
    Downloads: 0 This Week
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