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The Unknown Horizon project aims at creating an open source realtime economy simulation game with strategy elements in an isometric 2D engine loosely oriented towards Sunflower's Anno series.
Pythonbots is a programming contest where programmers like you and me write robots to fight in a virtual arena. Robots are written in python and have several features like plasma cannon, radar scanner and engine to move around.
A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
Implementation of Golomb Ruler having length of 10 marks on a Cell Broadband Engine simulator, and doing its correctness and performance analysis. Here, we are not aiming for Optimal Golomb Ruler.
Tokamak Physics Engine is a high performance real-time physics library designed specially for games. It supports various physics constraints and has built-in collision function.
ROSEN means RObotic Simulation Erlang eNgine; it is a software library, written in Erlang, which simulates 3D environments and in particular autonomous mobile robots, each with its behaviour and interaction capabilities.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
vhdPLUS Development Framework is a modern, fully component oriented simulationengine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
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libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
Sources : http://www.mirari.fr/lSpS
Binaires : http://www.mirari.fr/aINe
Pour compiler : http://www.mirari.fr/anq5
This game look like starfox/starwing.
It is working on winXP but it could also be easily adapted to linux
due to the fact that it use compatible library.
This game integrate :
- (no external) Physical engine.
- Terrain with 3D texture.
- ...
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
Eighth Fleet is a RTS (Real Time Strategy) game/simulation inspired by the science-fiction battles of authors such as David Webber, as well as those seen on screen and TV such as Babylon 5 or Star Trek: DS9.
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
Agent-based Grid simulator built on top of Repast simulationengine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋