Showing 5 open source projects for "gamma"

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  • 1
    sharp

    sharp

    High performance Node.js image processing module

    ...Colour spaces, embedded ICC profiles and alpha transparency channels are all handled correctly. Lanczos resampling ensures quality is not sacrificed for speed. As well as image resizing, operations such as rotation, extraction, compositing and gamma correction are available. Most modern macOS, Windows and Linux systems running Node.js v10+ do not require any additional install or runtime dependencies. This module supports reading JPEG, PNG, WebP, AVIF, TIFF, GIF and SVG images. Output images can be in JPEG, PNG, WebP, AVIF and TIFF formats as well as uncompressed raw pixel data. ...
    Downloads: 3 This Week
    Last Update:
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  • 2
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    ...Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks. Comes with a tutorial, guides and reference documentation, examples and test programs. Open Source with an OSI-certified license allowing commercial use. Access to native objects and compile-time options for platform specific features. ...
    Downloads: 6 This Week
    Last Update:
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  • 3

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 0 This Week
    Last Update:
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  • 4

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    ...You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. You can use MMM also to send MCCS Commands to your Monitor to turning it into Standby, wake it up again and change its Brightness, Contrast or Gamma Settings. Note that this is done directly by the Monitor and NOT the Graphics Card. You can't believe that? Have a look to your Monitors On-Screen Display when changing Settings with MMM! ...
    Downloads: 0 This Week
    Last Update:
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  • 5
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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