Libraries for Windows Mobile

Browse free open source Libraries and projects for Windows Mobile below. Use the toggles on the left to filter open source Libraries by OS, license, language, programming language, and project status.

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  • 1
    DBFrames is an application framework for building data aware applications for Windows Mobile devices. It uses PythonCE, SQLite and PocketPyGui. Version for Android (writen in Java): https://github.com/yurtk/dbfragments
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    .NET(including CF), Mono, and FreePascal(planned) ports of one library aimed to simplify working with database data, and some other routines.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    BezierSignature
    A simple .NET signature box for handheld application. Usage of bezier curves makes the resulting signature look more like the pen and paper version.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    A C# implementation of the Smart Space Access Protocol to access Smart-M3 (http://sourceforge.net/projects/smart-m3/). Hosted by the University of Bologna and under development within the ARTEMIS SOFIA project (http://www.sofia-project.eu/)
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    A small .NET library providing a handful of useful Enum functions which are missing from the .NET Compact Framework (CF.NET).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Tethys.Logging

    Tethys.Logging

    Simple logging & enhancements for existing logging frameworks.

    Simple logging & enhancements for existing logging frameworks. Tethys.Logging has moved to github: https://github.com/tngraf/Tethys.Logging
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    bigfish

    bigfish

    Library for crossplattform communication

    bisfish is a crossplattform library that can be used with IPhone, Android and Windows Phone 7 projects. It enables you to easily share data between the three platforms. You run a server (programmed in java) to that all the clients will connect. The clients can choose a session to join with. A session can be password protected. In a session you can send messages (bytes) to all of the members of a session, to a group of members or to a single member (broadcast, multicast and unicast).
    Downloads: 0 This Week
    Last Update:
    See Project
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