Showing 53 open source projects for "3d game source code"

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  • 1
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 0 This Week
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  • 2
    Knit

    Knit

    Lightweight game framework for Roblox

    Lightweight game framework for Roblox. A lightweight framework that simplifies communication between core parts of your Roblox experience and seamlessly bridges the gap between the server and the client. Services and controllers are the core of Knit. These objects provide a foundation for Roblox experiences. By orienting core game logic around services and controllers, developers will inherit cleaner organization across codebases and easier maintainability. Services and controllers are easy...
    Downloads: 1 This Week
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  • 3
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 2 This Week
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  • 4
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 0 This Week
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  • 5
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions. Harmonica can be used with terminal interfaces, Bubble Tea applications, and graphical projects...
    Downloads: 0 This Week
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  • 6
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
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  • 7
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 1 This Week
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  • 8

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 9
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 2 This Week
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  • 10
    I3D models trained on Kinetics

    I3D models trained on Kinetics

    Convolutional neural network model for video classification

    Kinetics-I3D, developed by Google DeepMind, provides trained models and implementation code for the Inflated 3D ConvNet (I3D) architecture introduced in the paper “Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset” (CVPR 2017). The I3D model extends the 2D convolutional structure of Inception-v1 into 3D, allowing it to capture spatial and temporal information from videos for action recognition. This repository includes pretrained I3D models on the Kinetics dataset, with...
    Downloads: 0 This Week
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  • 11
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a...
    Downloads: 0 This Week
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  • 12
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. ...
    Downloads: 0 This Week
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  • 13
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 1 This Week
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  • 14

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 15
    Matlab/Octave Rotations Library

    Matlab/Octave Rotations Library

    Library for working with 3D rotations in Matlab/Octave

    The Matlab/Octave rotations library is a collection of functions, bundled as m-scripts, that address computations and numerical handling of rotations in 3D Euclidean space. The rotation representations that are supported are rotation matrices (Rotmat), Quaternions (Quat), intrinsic ZYX Euler angles (Euler), fused angles (Fused) and tilt angles (Tilt). Operations such as composition, inversion, ZYX yaw extraction, fused yaw extraction, random generation, equality detection, vector rotation...
    Downloads: 0 This Week
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  • 16
    Rotations Conversion Library

    Rotations Conversion Library

    Library for working with 3D rotations in C++

    The Rotations Conversion Library (RCL) is a collection of C++ functions that address common computations and numerical handling of rotations in 3D Euclidean space, including support for rotation matrices (`Rotmat`), Quaternions (`Quat`), intrinsic ZYX Euler angles (`Euler`), fused angles (`Fused`) and tilt angles (`Tilt`). In addition to the core competency of being able to convert between each of the representations, operations such as inversion, ZYX yaw extraction, fused yaw extraction,...
    Downloads: 1 This Week
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  • 17
    egjs

    egjs

    Javascript components group that brings easiest way to build web apps

    egjs is Javascript components group that brings easiest and fastest way to build a web application in your way.
    Downloads: 0 This Week
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  • 18

    WrapImaJ

    Multi-platform API for Image Processing systems in Life Sciences

    WrapImaJ purposes to be a multi-platform wrapper for different Image Processing systems for: - using the Java programming language. The purpose of WrapImaJ is not to combine an exhaustive collection of all functionalities of different imaging system, but to offer a simple, concise Application Programming Interface (API) - allowing to develop imaging software, the source code of which is independent from the underlying imaging system on which it relies. In it's current form, it...
    Downloads: 0 This Week
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  • 19
    Attitude Estimator

    Attitude Estimator

    A C++ implementation of a nonlinear 3D IMU fusion algorithm.

    Attitude Estimator is a generic platform-independent C++ library that implements an IMU sensor fusion algorithm. Up to 3-axis gyroscope, accelerometer and magnetometer data can be processed into a full 3D quaternion orientation estimate, with the use of a nonlinear Passive Complementary Filter. The library is targeted at robotic applications, but is by no means limited to this. Features of the estimator include gyro bias estimation, transient quick learning, multiple estimation algorithms,...
    Downloads: 0 This Week
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  • 20
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 21
    Buttons 2.0

    Buttons 2.0

    A CSS button library built using Sass and Compass

    Buttons is a highly customizable production ready mobile web and desktop css button library. Buttons is a free open source project created using Sass. View the showcase demo to see the buttons in action. The showcase provides a full list of examples along with code snippets to speed up development. If you're using Bower you can run bower install Buttons. Buttons styles are now independent (ex. button-flat, button-3d, etc.). You can apply these styles and they will automatically pick up the color attached to the button (ex. button-primary button-3d). ...
    Downloads: 0 This Week
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  • 22
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 23
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 24
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 25
    Ash C++ Template Library (AshTL)

    Ash C++ Template Library (AshTL)

    Hashing and spatial concurrency library.

    AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids. AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
    Downloads: 0 This Week
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