Showing 6 open source projects for "audio video streaming server source code"

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  • 1
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 16 This Week
    Last Update:
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  • 2
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    .... - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output device. Stereo and mono sound output is supported via a slightly customized version of libsoundio 2.0. Audio clips can have arbitrary channel counts, and can be queued for streaming or dynamic music. CA contains a very simple embedded VM for running custom signal processors, allowing you to add custom DSP code (currently assembly language only) without compiling native code. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 28 This Week
    Last Update:
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  • 4
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 0 This Week
    Last Update:
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  • 5
    vfTasks parallelization library
    vfTasks is a C library to ease the implementation of concurrent tasks: thread pool to efficiently create and reuse tasks, highly efficient inter-task synchronization, and streaming interfaces to stream data from one task to another.
    Downloads: 0 This Week
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  • 6
    vfStream - software streaming library
    C library to quickly implement streaming communication between parallel threads. Optimized for use in embedded systems. Allows FIFO behavior as well as separate data access and synchronization. NOTE: development has moved to the vfTasks project.
    Downloads: 0 This Week
    Last Update:
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