Showing 53 open source projects for "open dynamics engine"

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  • 1
    Arduino FOC

    Arduino FOC

    Arduino FOC for BLDC and Stepper motors

    We live in very exciting times 😃! BLDC motors are entering the hobby community more and more and many great projects have already emerged leveraging their far superior dynamics and power capabilities. BLDC motors have numerous advantages over regular DC motors but they have one big disadvantage, the complexity of control. Even though it has become relatively easy to design and manufacture PCBs and create our own hardware solutions for driving BLDC motors the proper low-cost solutions are yet...
    Downloads: 9 This Week
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  • 2
    RocksDB

    RocksDB

    A library with an embeddable, persistent key-value store for storage

    RocksDB uses a log structured database engine, written entirely in C++, for maximum performance. Keys and values are just arbitrarily-sized byte streams. RocksDB is optimized for fast, low latency storage such as flash drives and high-speed disk drives. RocksDB exploits the full potential of high read/write rates offered by flash or RAM. RocksDB is adaptable to different workloads. From database storage engines such as MyRocks to application data caching to embedded workloads, RocksDB can be...
    Downloads: 8 This Week
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  • 3
    Double Conversion

    Double Conversion

    Efficient binary-decimal & decimal-binary conversion routines for IEEE

    Double Conversion is a high-performance C++ library that provides precise and efficient binary-decimal and decimal-binary conversion routines for IEEE 754 double-precision floating-point numbers. Originally extracted from the V8 JavaScript engine, it was refactored into a standalone library to make its robust number conversion algorithms easily reusable in other projects. The library ensures consistent and accurate results for converting between double values and their string...
    Downloads: 5 This Week
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  • 4
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 3 This Week
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  • 5
    Swoole

    Swoole

    Coroutine-based concurrency library for PHP

    Build high-performance, scalable, concurrent TCP, UDP, Unix Socket, HTTP, WebSocket services with PHP and easy to use coroutine, fiber API. Write your next scalable async application server with PHP coroutine and PHP fiber API. Compared with other async programming frameworks or softwares such as Nginx, Tornado, Node.js, Swoole has the built-in PHP coroutine, fiber and async support, multiple threads I/O modules. You can use sync or async, coroutine, fiber API to write the applications or...
    Downloads: 9 This Week
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  • 6
    ChrysaLisp

    ChrysaLisp

    Parallel OS, with GUI, Terminal, OO Assembler, Class libraries

    ChrysaLisp is a 64-bit, MIMD, multi-CPU, multi-threaded, multi-core, multi-user parallel operating system with features such as a GUI, terminal, OO Assembler, class libraries, C-Script compiler, Lisp interpreter, debugger, profiler, vector font engine, and more. It supports MacOS, Windows, and Linux for x64, Riscv64, and Arm64 and eventually will move to bare metal. It also allows the modeling of various network topologies and the use of ChrysaLib hub nodes to join heterogeneous host...
    Downloads: 1 This Week
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  • 7
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 27 This Week
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  • 8
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 2 This Week
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  • 9
    7-Zip-JBinding

    7-Zip-JBinding

    Java wrapper for 7z archiver engine

    Native (JNI) cross-platform library to extract (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Wim Udf archives and create 7z, Zip, Tar, GZip & BZip2 from Java.
    Downloads: 37 This Week
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  • 10
    An innovative Open Source CEP (Complex Event Processing) engine. It implements the event stream processing as a library embeddable in C++ and Perl. You can think of the Complex Event Processing engine as an in-memory database driven by triggers, or a data-flow machine, or a spreadsheet on steroids (and without the GUI part).
    Downloads: 0 This Week
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  • 11
    QtRPT

    QtRPT

    Easy-to-use print report library and designer

    QtRPT is the easy-to-use report engine written in C++ QtToolkit. It allows combining several reports in one XML file. For separately taken field, you can specify some condition depending on which this field will display in different font and background color, etc. The project consists of two parts: report library QtRPT and report designer application QtRptDesigner. Report file is a file in XML format. The report designer makes easy to create report XML file.
    Downloads: 12 This Week
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  • 12
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 108 This Week
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  • 13
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 4 This Week
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  • 14
    RE/flex lexical analyzer generator

    RE/flex lexical analyzer generator

    The regex-centric, fast lexical analyzer generator for C++

    A C++ high-performance regex library and Flex-compatible lexical analyzer generator with full Unicode support, new indentation anchors, lazy quantifiers, and many other modern features. Accepts Flex lexer specification syntax and is compatible with Bison/Yacc parsers. Generates reusable source code that is easy to understand. Supports fast scanning of UTF-8/16/32 files, strings, and streams. The reflex scanner generator generates clean C++ lexer class code that is thread-safe. Generates...
    Downloads: 3 This Week
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  • 15
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...It can manage the entire 3D graphics production workflow in a simple and optimized manner, without compromising the integration in other development environments. HARFANG Studio’s philosophy is in line with that of HARFANG 3D engine, a compliant, straightforward, fast & lightweight. Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 19 This Week
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  • 16
    stduuid

    stduuid

    A C++17 cross-platform implementation for UUIDs

    A C++17 cross-platform single-header library implementation for universally unique identifiers, simply know as either UUID or GUID (mostly on Windows). A UUID is a 128-bit number used to uniquely identify information in computer systems, such as database table keys, COM interfaces, classes and type libraries, and many others.
    Downloads: 0 This Week
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  • 17
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates...
    Downloads: 0 This Week
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  • 18
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
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  • 19
    PyQtRPT

    PyQtRPT

    Pyside QtRPT

    Pyside QtRPT Python Binding for QtRPT (PySide Shiboken) QtRPT Report Engine Python Report License LGPL3 compatible with QtRPT (see license) """QtRPT is the easy-to-use print report engine written in C++ QtToolkit. It allows combining several reports in one XML file. For separately taken field, you can specify some condition depending on which this field will display in different font and background color, etc. The project consists of two parts: report library QtRPT and...
    Downloads: 2 This Week
    Last Update:
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  • 20
    V8js

    V8js

    V8 Javascript Engine for PHP

    V8Js is a PHP extension that allows executing JavaScript code from within PHP using Google’s V8 engine. It’s ideal for projects requiring server-side rendering of JavaScript or integration with JavaScript-heavy workflows.
    Downloads: 0 This Week
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  • 21
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
    Downloads: 2 This Week
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  • 22
    A cross-platform 3D rendering libarary.
    Downloads: 2 This Week
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  • 23
    Downloads: 0 This Week
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  • 24

    Herakles Engine

    Strong 2D & 3D graphics engine

    Herakles is a 2D-3D graphics engine. As its name implies, it is intended to be a really strong and fast engine. Its only library dependancies are OpenGL and OpenAL. Fully object-oriented, written in C++.
    Downloads: 0 This Week
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  • 25
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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