Showing 4 open source projects for "clouds"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 99 This Week
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  • 2
    Easy3D

    Easy3D

    Efficient library for processing 3D data

    Easy3D is a lightweight, easy-to-use, and efficient library for processing and rendering 3D data, implemented in C++ with Python bindings. It is designed for tasks such as 3D modeling, geometry processing, and rendering, emphasizing simplicity and efficiency. Easy3D serves as a valuable tool for research, education, and the development of sophisticated 3D applications, providing a solid foundation for handling 3D data.
    Downloads: 0 This Week
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  • 3
    FasterLIO

    FasterLIO

    Faster-LIO: Lightweight Tightly Coupled Lidar-inertial Odometry

    ...The software supports online ROS operation as well as offline processing of recorded bag files. Users can compile it with CMake or catkin, run it through Docker, visualize output in RViz, and save trajectories and point clouds. Configuration files support multiple sensor datasets, while selectable voxel implementations allow performance and stability tuning.
    Downloads: 0 This Week
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  • 4
    DRACO

    DRACO

    A ibrary for compressing and decompressing 3D geometric meshes

    Draco is an open-source library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. Learn about compressing and viewing 3D models with Draco, and about different compression models and their effects. Draco was designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. ...
    Downloads: 3 This Week
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