Showing 30 open source projects for "2d"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too.
    Downloads: 13 This Week
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  • 2
    NumCpp

    NumCpp

    C++ implementation of the Python Numpy library

    A Templatized Header Only C++ Implementation of the Python NumPy Library. The main data structure in NumCpp is the NdArray. It is inherently a 2D array class, with 1D arrays being implemented as 1xN arrays. There is also a DataCube class that is provided as a convenience container for storing an array of 2D NdArrays, but it has limited usefulness past a simple container.
    Downloads: 0 This Week
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  • 3
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 3 This Week
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  • 4
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 3 This Week
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    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 1 This Week
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  • 6
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 2 This Week
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  • 7
    SigPack

    SigPack

    SigPack - A signal processing library using Armadillo

    SigPack is a C++ signal processing library using the Armadillo library as a base. The API will be familiar for those who has used IT++ and Octave/Matlab.
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    Downloads: 5 This Week
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  • 8
    TX Library

    TX Library

    TX Library is a tiny graphics library for Win32 written in C++.

    TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://storage.ded32.net.ru/Lib/TX/TXUpdate/Doc/HTML.ru, http://ded32.net.ru/news/2011-04-03-58, http://ded32.net.ru.
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    Downloads: 7 This Week
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  • 9
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
    Downloads: 2 This Week
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  • 10
    TTGO VGA32 Lite
    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository.
    Downloads: 0 This Week
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  • 11
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 12
    OpenPose

    OpenPose

    Real-time multi-person keypoint detection library for body, face, etc.

    OpenPose has represented the first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints (in total 135 keypoints) on single images. It is authored by Ginés Hidalgo, Zhe Cao, Tomas Simon, Shih-En Wei, Yaadhav Raaj, Hanbyul Joo, and Yaser Sheikh. It is maintained by Ginés Hidalgo and Yaadhav Raaj. OpenPose would not be possible without the CMU Panoptic Studio dataset. We would also like to thank all the people who has helped OpenPose in any way. 15, 18 or...
    Downloads: 15 This Week
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  • 13
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. The codebase is structured as a learning resource, guiding users through the process of building a basic game engine from scratch. ...
    Downloads: 2 This Week
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  • 14

    Herakles Engine

    Strong 2D & 3D graphics engine

    Herakles is a 2D-3D graphics engine. As its name implies, it is intended to be a really strong and fast engine. Its only library dependancies are OpenGL and OpenAL. Fully object-oriented, written in C++.
    Downloads: 0 This Week
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  • 15

    Ionflux Computer Graphics Toolkit

    Toolkit for 2D and 3D computer graphics

    NOTICE: This repository of IFCG will no longer be maintained. You can find the current version at https://github.com/TehFlux/ifcg The Ionflux Computer Graphics Toolkit is a collection of libraries for 2D and 3D graphics processing. The toolkit is written primarily in C++ and has full Python bindings for all components.
    Downloads: 0 This Week
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  • 16
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 0 This Week
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  • 17
    An object oriented Math library written in C++. This library contains set of template classes that are ready to be used. Currently a 2D Matrix, modular arithmetic, vector, and complex numbers are present. These systems can work together, you can create a matrix of complex numbers. Iterators for matrix and vector classes will be added soon. Please use SVN to access current version.
    Downloads: 0 This Week
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  • 18
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 19

    glob

    OpenGL 3D Mesh generating library

    ...GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. However, if there is no current shader program registered, a default one is used which will depict the mesh under simple lighting and texture map. ...
    Downloads: 0 This Week
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  • 20
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward.
    Downloads: 0 This Week
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  • 21

    Jatta

    General Utility Library

    Jatta is a complete utility library aimed at increasing development time for games or other interactive media.
    Downloads: 0 This Week
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  • 22

    Lavalamp Graphics Engine

    C++ Based 2D Graphics Engine

    Lavalamp Graphics Engine is available in DLL with header. Currently supports resource-based and external bitmaps, simple bitmap animations and rectangles. Bitmaps can be manipulated. Current development stage: Early Alpha testing; pre-version
    Downloads: 0 This Week
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  • 23
    Ash C++ Template Library (AshTL)

    Ash C++ Template Library (AshTL)

    Hashing and spatial concurrency library.

    AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids. AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will not force code that uses it to be.
    Downloads: 0 This Week
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  • 24
    2D Engine combining sfml with an intelligent system for animations and collisions. Used for Project Boulba.
    Downloads: 0 This Week
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  • 25
    The Flatware Engine aims to be a cross-platform, resolution-independent engine and toolset for developing 2D games (side scroller, isometric, etc.)
    Downloads: 0 This Week
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