43 projects for "python game engine" with 2 filters applied:

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  • 1
    Earth Engine API

    Earth Engine API

    Python and JavaScript bindings for calling the Earth Engine API

    The Earth Engine API provides Python and JavaScript client libraries for Google Earth Engine, a planetary-scale geospatial analysis platform. With it, users compose lazy, server-side computations over massive catalogs of satellite imagery and vector datasets without handling raw files locally. The API exposes functional operators for map algebra, reducers, joins, and machine learning that scale transparently on Earth Engine’s backend.
    Downloads: 6 This Week
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  • 2
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    Arcade is an easy-to-use Python library for creating 2D video games. It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 5 This Week
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  • 3
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 6 This Week
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  • 4
    Mini Jinja

    Mini Jinja

    MiniJinja is a powerful but minimal dependency template engine

    MiniJinja is a minimal-dependency template engine based on the syntax and behavior of Python’s Jinja2. It is implemented primarily for Rust and also has Go, JavaScript, Python, C, and CLI-related components. The project supports Jinja-style templates, inheritance, filters, expressions, dynamic objects, and serde-compatible data. It is designed to stay close to Jinja2 while keeping compile times, dependencies, and API surface manageable for Rust programs.
    Downloads: 16 This Week
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  • 5
    Google Kubernetes Engine (GKE) Samples

    Google Kubernetes Engine (GKE) Samples

    Sample applications for Google Kubernetes Engine (GKE)

    Google Kubernetes Engine (GKE) Samples repository is a comprehensive collection of sample applications and reference implementations designed to demonstrate how to build, deploy, and manage workloads on Google Kubernetes Engine (GKE). It serves as a practical companion to official GKE tutorials, providing real, runnable code that illustrates how containerized applications are packaged, deployed, and scaled within Kubernetes clusters. The repository is organized into multiple categories such...
    Downloads: 0 This Week
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  • 6
    Zipline Reloaded

    Zipline Reloaded

    Zipline, a Pythonic Algorithmic Trading Library

    Zipline Reloaded is a maintained Python library for event-driven backtesting of algorithmic trading strategies. It continues the original Zipline project after Quantopian ended operations. Developers write trading algorithms while the engine simulates orders, market events, portfolio changes, and strategy performance over historical data. Common statistics such as moving averages and linear regression are available within algorithm workflows.
    Downloads: 18 This Week
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  • 7
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small.
    Downloads: 5 This Week
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  • 8
    Plaso

    Plaso

    Super timeline all the things

    Plaso (Plaso Langar Að Safna Öllu), or "super timeline all the things," is a Python-based engine designed for automatic creation of timelines in digital forensic investigations. It processes various log files and artifacts to generate a chronological sequence of events, aiding analysts in understanding system activities.​
    Downloads: 10 This Week
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  • 9
    WTForms

    WTForms

    A flexible forms validation and rendering library for Python

    WTForms is a flexible forms validation and rendering library for Python web development. It can work with whatever web framework and template engine you choose. It supports data validation, CSRF protection, internationalization (I18N), and more. There are various community libraries that provide closer integration with popular frameworks. WTForms is designed to work with any web framework and template engine.
    Downloads: 5 This Week
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  • 10
    Polars

    Polars

    Dataframes powered by a multithreaded, vectorized query engine

    Polars is a high-performance, multi-language DataFrame library built in Rust using Apache Arrow. It delivers blazing-fast, vectorized, and parallel data manipulation with both eager and lazy execution, making it an excellent tool for data processing in Python, Rust, Node.js, R, and SQL contexts.
    Downloads: 2 This Week
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  • 11
    SDL

    SDL

    Simple DirectMedia Layer

    ...SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. It supports modern graphics APIs such as OpenGL, Vulkan, Direct3D, and Metal.
    Downloads: 22 This Week
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  • 12
    MagicTools

    MagicTools

    A list of Game Development resources to make magic happen

    MagicTools is a curated directory of resources for building video games across many engines, platforms, and production disciplines. It is a discovery guide rather than an executable development tool. The collection groups resources for graphics, placeholder assets, sprite sheets, textures, character generation, level editing, animation, modeling, terrain, and voxel creation. It also includes game engines, frameworks, artificial intelligence tools, audio libraries, music editors, and board...
    Downloads: 0 This Week
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  • 13
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 4 This Week
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  • 14
    Siddhi Core Libraries

    Siddhi Core Libraries

    Stream Processing and Complex Event Processing Engine

    Fully open source, cloud-native, scalable, micro streaming, and complex event processing system capable of building event-driven applications for use cases such as real-time analytics, data integration, notification management, and adaptive decision-making. Event processing logic can be written using Streaming SQL queries via graphical and source editors, to capture events from diverse data sources, process and analyze them, integrate with multiple services and data stores, and publish...
    Downloads: 6 This Week
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  • 15
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 10 This Week
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  • 16
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 26 This Week
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  • 17
    Google Cloud Platform Node.js Samples

    Google Cloud Platform Node.js Samples

    Node.js samples for Google Cloud Platform products

    Google Cloud Platform Node.js Samples repository is a large set of Node.js code examples that demonstrate how to build, deploy, and manage applications using Google Cloud Platform services. It mirrors the structure and purpose of the Python and Go sample repositories, providing developers with practical implementations that complement official documentation. The repository includes examples for a wide variety of services, such as Cloud Run, App Engine, storage systems, and APIs, along with full tutorial applications like the Bookshelf app that showcase end-to-end workflows. ...
    Downloads: 0 This Week
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  • 18
    Lexbor

    Lexbor

    Lexbor is development of an open source HTML Renderer library

    ...Lexbor’s code is optimized for ease of access in end-user applications and across programming languages. You can effortlessly wrap all the capabilities of the library in, say, Python to power your end-user or backend applications in a new environment. In other words, lexbor offers a feature-rich core that developers can build upon as they see fit.
    Downloads: 13 This Week
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  • 19
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 1 This Week
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  • 20
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 111 This Week
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  • 21
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    ...Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between low-level graphics APIs and high-level UI rendering.
    Downloads: 10 This Week
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  • 22
    FairScale

    FairScale

    PyTorch extensions for high performance and large scale training

    FairScale is a collection of PyTorch performance and scaling primitives that pioneered many of the ideas now used for large-model training. It introduced Fully Sharded Data Parallel (FSDP) style techniques that shard model parameters, gradients, and optimizer states across ranks to fit bigger models into the same memory budget. The library also provides pipeline parallelism, activation checkpointing, mixed precision, optimizer state sharding (OSS), and auto-wrapping policies that reduce...
    Downloads: 10 This Week
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  • 23
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 24
    Game-Programmer-Study-Notes

    Game-Programmer-Study-Notes

    A collection of reading notes from my career as a game programmer

    The Game-Programmer-Study-Notes project is a comprehensive collection of study materials aimed at aspiring and professional game developers. It compiles notes, tutorials, and references covering a wide range of topics such as graphics programming, game engine architecture, mathematics, and optimization techniques. The repository is structured to guide learners through fundamental and advanced concepts, making it suitable for both beginners and experienced programmers. ...
    Downloads: 0 This Week
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  • 25
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development.
    Downloads: 0 This Week
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