Showing 23 open source projects for "scene"

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  • 1
    VGGT-Ω

    VGGT-Ω

    [CVPR 2026 Oral] VGGT Omega

    ...VGGT-Omega is best suited for researchers and developers working on 3D reconstruction, visual geometry, and image-based scene understanding.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Stash

    Stash

    An organizer for your videos, written in Go

    Stash allows you to organize and view your own collection of adult video and image files. Think of it like a private Hub site for your personal porn collection. Every video file has its own scene. Scenes can be rated and tagged with performers, tags, movies and a studio. Bookmark your favorite parts of a scene with markers. Markers can be tagged and appear in the video scrubber when viewing a scene. Images can be rated and tagged with performers, tags and a studio. Galleries are collections of images. Galleries can be automatically created from zip files and folders containing image files. ...
    Downloads: 25 This Week
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  • 3
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library.
    Downloads: 3 This Week
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  • 4
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently...
    Downloads: 26 This Week
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  • 5
    Three.js Skills for Claude Code

    Three.js Skills for Claude Code

    Collection of Three.js skill files

    Three.js Skills for Claude Code repository is a curated collection of modular skills and educational code aimed at helping developers learn and apply Three.js, the popular JavaScript library for 3D graphics on the web. It groups foundational lessons, examples, and utilities that make it easier to set up 3D scenes, work with cameras, lighting, materials, shaders, and animation loops, and handle user interactions in a browser context. The project functions as a toolbox of practical snippets...
    Downloads: 7 This Week
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  • 6
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 9 This Week
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  • 7
    SOFAJRaft

    SOFAJRaft

    A production-grade java implementation of RAFT consensus algorithm

    SOFAJRaft is a production-level, high-performance Java implementation based on the RAFT consistency algorithm that supports MULTI-RAFT-GROUP for high-load, low-latency scenarios. With SOFAJRaft you can focus on your business area. SOFAJRaft handles all RAFT-related technical challenges. SOFAJRaft is very user-friendly, which provides several examples, making it easy to understand and use.
    Downloads: 2 This Week
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  • 8
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 22 This Week
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  • 9
    This project provides utilities to convert a JavaFX Scene to Swing Graphics2D orders. It it then simple to use it to convert to any format which takes a Graphics2D as input. The project comes with a PowerPoint, a SVG, and an EPS converter.
    Downloads: 0 This Week
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  • 10
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first, it provides a control over a lifetime of the object cluster; second, it mirrors a subordination of the object coordinate systems. ...
    Downloads: 1 This Week
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  • 11
    RenJS

    RenJS

    RenJS Typescript Version

    RenJS V2 is a TypeScript-based visual novel engine built on Phaser, designed to help creators develop interactive storytelling experiences. It offers a script-like syntax for defining scenes, dialogues, and character interactions.
    Downloads: 2 This Week
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  • 12
    Scene.js

    Scene.js

    Scene.js is JavaScript & CSS timeline-based animation library

    Scene.js supports two plays: javascript and css animation. It's perfect to use it in context and not feel the difference. Scene.js have complete control over time. No matter what time you choose, this can show you the right movement for that time. With Scene.js, SVG can be used by CSS animation in Chrome and can also be controlled by point through 'attribute'. Scene.js can control multiple elements at the same time. Even though the time between the start and end of each element is different,...
    Downloads: 1 This Week
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  • 13
    NeuMan

    NeuMan

    Neural Human Radiance Field from a Single Video (ECCV 2022)

    NeuMan is a reference implementation that reconstructs both an animatable human and its background scene from a single monocular video using neural radiance fields. It supports novel view and novel pose synthesis, enabling compositional results like transferring reconstructed humans into new scenes. The pipeline separates human/body and environment, learning consistent geometry and appearance to support animation. Demos showcase sequences such as dance and handshake, and the code provides guidance for running evaluations and rendering. ...
    Downloads: 0 This Week
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  • 14
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates...
    Downloads: 0 This Week
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  • 15
    DeepLabv3 Plus

    DeepLabv3 Plus

    Encoder-Decoder with Atrous Separable Convolution

    ...The project also supports multi-GPU training, multiple backbones, learning rate schedules with step and cosine options, optimizer selection, and adaptive learning rate behavior based on batch size. It is useful for users who want a stronger semantic segmentation baseline than U-Net for scene-level segmentation tasks.
    Downloads: 2 This Week
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  • 16
    State Transition Plugin for Phaser

    State Transition Plugin for Phaser

    State transition plugin for Phaser.js

    Phaser State Transition is a plugin that facilitates smooth transitions between game states in Phaser. It allows developers to define custom animations and easing functions when switching scenes, enhancing the visual flow of games.
    Downloads: 3 This Week
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  • 17
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    ...The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation, which takes full advantage of the accelerated drawing capabilities in the hardware. PHIGS is a higher level API than OpenGL that works with a hierarchical scene graph. Models are built up in a Centralized Structure Store (CSS), a database containing the drawing primitives and their attributes (color, line style, etc.). CSSes cand be shared among a number of views, known under PHIGS as a workstation. PHIGS is defined by the ISO standards ISO/IEC 9592 & 9593. Open PHIGS provides a library for C.
    Downloads: 1 This Week
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  • 18
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    BxEngine is middleware game engine. png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! ...
    Downloads: 0 This Week
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  • 19

    SugarLab

    A lightweight HTML5/JS library for making games!

    ...-AJAX asset pipeline -Animation -Spriter integration and API (coming soon) -Particle engine -Platformer-specific support (coming soon) -Kongregate API integration (coming soon) -Google Analytics integration (coming soon) -Scene based state management
    Downloads: 0 This Week
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  • 20
    LibEngsas

    LibEngsas

    The main task is an independent API for KDE and Qt

    With help of the independent API for KDE and Qt, the user of this library must not take care, whether KDE or plain Qt is used behind the scene. For example he can just use the provided filedialog, which is mapped on the KDE dialog, if this library is used in KDE version. This package contains libengsas linked against KDE, so you should install this package instead of libengsas0, if you want to enable the internal KDE usage of libengsas Binary and source packages for many Linux distributions can be found at http://download.opensuse.org/repositories/home:/engsas The source code documentation can be found at http://trac.engsas.de/libengsas/doxygen.
    Downloads: 0 This Week
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  • 21
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
    Downloads: 0 This Week
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  • 22
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 23
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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