Showing 7 open source projects for "collision detection"

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  • 1
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
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    Downloads: 8 This Week
    Last Update:
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  • 2
    Hittest.js (PNG Collision Detection)

    Hittest.js (PNG Collision Detection)

    Javascript hitTest on tranparent PNG with collision game sample

    Javascript hitTest on tranparent PNG with collision detection game sample
    Downloads: 3 This Week
    Last Update:
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  • 3

    SugarLab

    A lightweight HTML5/JS library for making games!

    ...Features: -Browser handling -Basic game structure -Pollable control states -Entities system -Full audio tag support -WebAudio API integration -Vector math -Collision detection for lines, AABB's, and convex polygons -Built-in debug drawing -Nodes, NodeMaps, and A* pathfinding -Viewport system -Many optimizations such as sorting, culling, minimal state changes, etc. -AJAX asset pipeline -Animation -Spriter integration and API (coming soon) -Particle engine -Platformer-specific support (coming soon) -Kongregate API integration (coming soon) -Google Analytics integration (coming soon) -Scene based state management
    Downloads: 0 This Week
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  • 4

    Jatta

    General Utility Library

    Jatta is a complete utility library aimed at increasing development time for games or other interactive media.
    Downloads: 0 This Week
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  • 5
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 1 This Week
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  • 6
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 7
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). ...
    Downloads: 0 This Week
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