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ATCJ:
Air Traffic Controller Game, let you direct flights into and out of the flight arena and airports, written in Java, small and portable, based on the classical UNIX terminal based Air Traffic Controller Game (atc) created by Ed James.
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
Qpac is a real time multiplayer action, a real time Worms game designed to network written completely in Java. It is highly configurable and opened graphical - recommended only to windows at the moment (platform independent). More: http://icza.sch.bme.hu
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This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.
The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
Ricochet Robot is a Game in java, more concret in J2ME to play on all J2ME compatible devices. The goal is to move the correct robot into the target chip of the same color.
GMGen is a java role-playing aid for D&D Game Masters. It works in conjuction with the existing PCGen tool to track, generate and reward characters within combat. GMGen had been moved to be included in the PCGen project. THis project now only has suppo
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal
is to create the tools and game-engine for editing and playing a huge fantasy
world.
PenguinCards is a java-based Card game. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
Game similar to Nintendos Smash Brothers. (clone) EXTREMELY UNSTABLE- JUST A QUICK JAVA IMPLEMENTATION TEST AS OF YET. This project is temporarily dead while java3D and gl4java are researched.
CPD is a Dance Dance Revolution simulator written in Java with OpenGL and a tiny touch of C. It supports DWI files natively, mp3 audio, provides a modern DDR experience, and easy installation.
J2DA! is an Game-Java2D Abstraction Layer. With it you will be able to use Java2D, Jogl or LWJGL for your Game without thinking about what exactly you are using.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.